On 02/20/14 20:11, Brad Smith wrote:
On 31/01/14 9:10 PM, Philip Guenther wrote:
On Wed, 29 Jan 2014, Sviatoslav Chagaev wrote:
When unloading, ld.so removes elements from grpref list too soon, not
allowing code which runs later to destroy objects in the list. Next time
we
Hello,
I get crashes like the one below when quiting fullscreen opengl
apps like quake engines.
Example is from the FodQuake engine.
http://www.fodquake.net
(For anyone interested, it comes with a sndio driver in the 0.4 dev
releases).
Same root of crash (pp_free) with quakespasm.
Ok!
On Thu, Oct 31, 2013 at 11:20:58AM +0100, Mark Kettenis wrote:
Alf, it's probably a good idea to send this bug report upstream. See:
http://www.mesa3d.org/bugs.html
for instructions.
On Thu, Oct 31, 2013 at 11:20:58AM +0100, Mark Kettenis wrote:
Alf, it's probably a good idea to send this bug report upstream. See:
http://www.mesa3d.org/bugs.html
for instructions.
https://bugs.freedesktop.org/show_bug.cgi?id=71090
Hitler's name is Adolf, not Adolph (although I agree, Adolph looks more
disturbing).
Alf
--- games/fortune/datfiles/fortunes2.oldMon May 2 09:32:27 2011
+++ games/fortune/datfiles/fortunes2Mon May 2 09:33:06 2011
@@ -13589,7 +13589,7 @@
%
Everlasting peace will come to the