Re: Reproducible crash on repeatedly running OpenGL-accelerated games

2022-05-02 Thread Jonathan Gray
On Mon, May 02, 2022 at 09:03:48AM -0600, Thomas Frohwein wrote: > On Mon, May 02, 2022 at 04:56:30PM +1000, Jonathan Gray wrote: > > On Mon, May 02, 2022 at 10:16:16AM -0600, Thomas Frohwein wrote: > > > > > > Here, it triggered after running the game twice with less than 30 > > > seconds of game

Re: Reproducible crash on repeatedly running OpenGL-accelerated games

2022-05-02 Thread Thomas Frohwein
On Mon, May 02, 2022 at 04:56:30PM +1000, Jonathan Gray wrote: > On Mon, May 02, 2022 at 10:16:16AM -0600, Thomas Frohwein wrote: > > > > Here, it triggered after running the game twice with less than 30 > > seconds of gameplay and then launching it a third time. > > > > I will see if I can find

Re: Reproducible crash on repeatedly running OpenGL-accelerated games

2022-05-01 Thread Jonathan Gray
On Mon, May 02, 2022 at 10:16:16AM -0600, Thomas Frohwein wrote: > > Here, it triggered after running the game twice with less than 30 > seconds of gameplay and then launching it a third time. > > I will see if I can find some opensource project that uses the FNA > ecosystem to be a better test c

Re: Reproducible crash on repeatedly running OpenGL-accelerated games

2022-05-01 Thread Thomas Frohwein
I have switched the drive into my older Skylake laptop and I get the same problem there, too. This time, I ran into the following error showing up in the console after the application crashed: panic: Data modified on freelist: word 4 of object 0x81d7e800 size 0x258 previous type temp (0xe

Re: Reproducible crash on repeatedly running OpenGL-accelerated games

2022-05-01 Thread Jonathan Gray
On Sat, Apr 30, 2022 at 07:32:46PM -0600, Thomas Frohwein wrote: > > >Synopsis:Reproducible crash on repeatedly running mono+SDL2 games > >Category:kernel amd64 > >Environment: > System : OpenBSD 7.1 > Details : OpenBSD 7.1-current (GENERIC.MP) #487: Sat Apr 30 > 09:1

Reproducible crash on repeatedly running OpenGL-accelerated games

2022-04-30 Thread Thomas Frohwein
>Synopsis: Reproducible crash on repeatedly running mono+SDL2 games >Category: kernel amd64 >Environment: System : OpenBSD 7.1 Details : OpenBSD 7.1-current (GENERIC.MP) #487: Sat Apr 30 09:14:44 MDT 2022 dera...@amd64.openbsd.org:/usr