Hello!
Do You maybe have any idea how good is the standard RNG from random.ml
module? I know that it's quite fast but what about the quality of
generated numbers?
I've tried implementing various random number generators for the whole
yesterday but I couldn't bypass ocaml's int limitations
It apparently [1] passed the die hard test so it should be pretty
solid. Now here comes the warning: one can only prove that PRNG are
bad, withstanding the test of time is the best hint fir quality.
Random numbers are a tricky subject; if you are using them for your
ray tracer a low-discrepancy seq