Re: [capnproto] Fine grained control over event queue

2022-06-22 Thread 'Kenton Varda' via Cap'n Proto
Hi Rowan, Hmm, this feels to me like more of a use case for threads or signal handlers. Trying to limit processing time by limiting turn count seems precarious to me as the amount of time spent on any turn could vary wildly. That said the change you propose seems not too bad and I'd accept it, I

[capnproto] Fine grained control over event queue

2022-06-22 Thread Rowan Reeve
Hi Kenton, Our company is attempting to use Cap'n Proto in a soft-realtime system where we need tight control over the resolution of promises. Our problem is that we have some existing synchronous processing which needs to run frequently and timely (on the order of 100 microseconds) but our