I want to ask a related question, and found out this thread.
>From what I understand in the discussion, if I have
struct Vector3d {
x @0 :Float64;
y @1 :Float64;
z @2 :Float64;
}
and then
struct Point3Array {
data @0 :List(Vector3d);
}
Will i get a perfectly packed array of Vector3d in memory
Another comment, I would also agree probably using raw data as the type is
more appropriate, with a metadata information to encode the endianess.
This would be similiar
to http://docs.ros.org/en/melodic/api/sensor_msgs/html/msg/PointCloud2.html
On Thursday, 15 August 2019 at 3:25:09 pm UTC+8 Ph
Hi Cap'n Proto Team,
Thanks for the amazing tool you have created so far.
Understand that with the current design of arena style memory allocation,
we cannot simply reuse the message, and re-init List() object to send it
again. This will cause the message to grow every time we send (memory leak
Hi CapnProto Team,
I understand the API to obtain a flat buffer of the built message is
capnp::messageToFlatArray.
However, the current API forces you to save the buffer on a returned
kj::Array words object. Is there a way I could pass in a
pre-allocated buffer, and let CapnProto to use that f
list to make it
> longer. To be able to extend your list, you will need the list to contain
> only primitive types, so that it stays at the end of the message.
>
> -Kenton
>
> On Sat, Nov 5, 2022 at 9:16 PM Hui min wrote:
>
>> Hi Cap'n Proto Team,
>>
>> T