Re: [ccp4bb] Refmac use - water addition

2020-09-14 Thread Christian Roth
Hi Luca, as Eleanor mentioned, in the i2 interface there is in the option menu an add water button. That will automatically run the coot find waters script similar to the old interface. Paul did use some very sensible values to look for blobs, which might be waters. These ones are used (basically

Re: [ccp4bb] Refmac use - water addition

2020-09-12 Thread Eleanor Dodson
You don’t say quite how you are doing this. There is an option in the i2 pipeline to add waters using coot when the r factor falls below some assigned value. This is done using COOT. One can debate whether it is a useful option or whether the user would be better o open COOT and supervise the water

Re: [ccp4bb] Refmac use - water addition

2020-09-12 Thread Luca Mazzei
Dear Jon, thanks for your answer. Maybe I have been too quick in writing my last message. The point is that with the old CCP4 interface, I would have been able to run Coot-findwaters to automatically add and remove water molecules at certain DELFWT and FWT rmsd tresholds, respectively, through

Re: [ccp4bb] Refmac use - water addition

2020-09-12 Thread Jon Cooper
Hello, I'm not totally up-to-the minute with this but I didn't know that refmac itself added waters so maybe it's another program in an i2 pipeline, or something. However, I know another excellent refinement program that does ;-) and an excellent graphics program that does, too ;-0 In the past,

[ccp4bb] Refmac use - water addition

2020-09-12 Thread Luca Mazzei
Dear CCP4 people, I am approaching in these days to the new CCP4i2 interface and, in particular, to REFMAC. Can anyone quickly explain what the factor R, that must be chosen in order to automatically add water molecules, is? How can I relate this value with the previous DELFWT and FWT map valu