Christian Corti via cctalk wrote:
On Sat, 21 Jul 2018, carlos_muri...@ieee.org wrote:
Under SunOS 4.1.4, the last gcc version that is supported is 3.3.6,
but I haven't been able to build it on an IPX; it gets to the point
where it
Not quite true:
# uname -a
SunOS azu 4.1.1 10 sun4 unknown
On Sat, 21 Jul 2018, carlos_muri...@ieee.org wrote:
Under SunOS 4.1.4, the last gcc version that is supported is 3.3.6, but I
haven't been able to build it on an IPX; it gets to the point where it
Not quite true:
# uname -a
SunOS azu 4.1.1 10 sun4 unknown unknown SunOS
# gcc -v
Reading
On Sat, 21 Jul 2018, Alan Perry via cctalk wrote:
On 7/20/18 4:30 PM, David Griffith via cctalk wrote:
How feasable is it to compile and run SDL for SunOS? My main reason for
doing this is to play Z-machine games on Sparcstations using Frotz
(https://gitlab.com/DavidGriffith/frotz) using
On Jul 21, 2018, at 9:29 AM, Carlos E Murillo-Sanchez via cctalk
wrote:
>
> David Griffith via cctalk wrote:
>> How feasable is it to compile and run SDL for SunOS? My main reason for
>> doing this is to play Z-machine games on Sparcstations using Frotz
>> (https://
David Griffith via cctalk wrote:
How feasable is it to compile and run SDL for SunOS? My main reason
for doing this is to play Z-machine games on Sparcstations using Frotz
(https://gitlab.com/DavidGriffith/frotz) using the SDL interface to
play V6 games
Under SunOS 4.1.4, the last gcc version
What vintage SPARCstations and what version of SunOS? Are you talking
about BSD SunOS or Solaris?
On 7/20/18 4:30 PM, David Griffith via cctalk wrote:
How feasable is it to compile and run SDL for SunOS? My main reason
for doing this is to play Z-machine games on Sparcstations using Frotz
How feasable is it to compile and run SDL for SunOS? My main reason for
doing this is to play Z-machine games on Sparcstations using Frotz
(https://gitlab.com/DavidGriffith/frotz) using the SDL interface to play
V6 games.
--
David Griffith
d...@661.org
A: Because it fouls the order