Re: Space Travel (was Re: Data General Nova Star Trek)

2016-04-08 Thread Pontus Pihlgren
On Fri, Apr 08, 2016 at 05:33:43AM -0700, Charles Anthony wrote: > > http://www.chdickman.com/pdp8/spacewar/ built his own VC8/I for his PDP-8 > and runs the PDP-8 version of space war on it. He lists the IOT > instructions for the VC8/I; they are similar to the 338. Ohh, that looks very doable,

Re: Space Travel (was Re: Data General Nova Star Trek)

2016-04-08 Thread Charles Anthony
On Thu, Apr 7, 2016 at 9:35 PM, Pontus Pihlgren wrote: > On Thu, Apr 07, 2016 at 04:08:42PM -0700, Charles Anthony wrote: > > > > I have some code that does an X-11 emulation of the Atari Tempest vector > > graphics display; I'm thinking of wedging it into the simh PDP8 code to > > emulate the 33

Re: Space Travel (was Re: Data General Nova Star Trek)

2016-04-07 Thread Pontus Pihlgren
On Thu, Apr 07, 2016 at 04:08:42PM -0700, Charles Anthony wrote: > > I have some code that does an X-11 emulation of the Atari Tempest vector > graphics display; I'm thinking of wedging it into the simh PDP8 code to > emulate the 338 and PDP-1 displays. > That woyld be fun :) I could perhaps be

Re: Space Travel (was Re: Data General Nova Star Trek)

2016-04-07 Thread Charles Anthony
On Thu, Apr 7, 2016 at 9:51 AM, Swift Griggs wrote: > On Thu, 7 Apr 2016, Pete Lancashire wrote: > > Star Trek was a quite common BASIC (game ?) program on at least the HP > 2000 > > time share systems, I've seen quite a few variations, on ran on RT-11. > > That reminds me of the "Space Travel" g

Space Travel (was Re: Data General Nova Star Trek)

2016-04-07 Thread Swift Griggs
On Thu, 7 Apr 2016, Pete Lancashire wrote: > Star Trek was a quite common BASIC (game ?) program on at least the HP 2000 > time share systems, I've seen quite a few variations, on ran on RT-11. That reminds me of the "Space Travel" game/sim that Ken Thompson wrote for the first copy/iteration of U