On Fri, Apr 08, 2016 at 05:33:43AM -0700, Charles Anthony wrote:
>
> http://www.chdickman.com/pdp8/spacewar/ built his own VC8/I for his PDP-8
> and runs the PDP-8 version of space war on it. He lists the IOT
> instructions for the VC8/I; they are similar to the 338.
Ohh, that looks very doable,
On Thu, Apr 7, 2016 at 9:35 PM, Pontus Pihlgren wrote:
> On Thu, Apr 07, 2016 at 04:08:42PM -0700, Charles Anthony wrote:
> >
> > I have some code that does an X-11 emulation of the Atari Tempest vector
> > graphics display; I'm thinking of wedging it into the simh PDP8 code to
> > emulate the 33
On Thu, Apr 07, 2016 at 04:08:42PM -0700, Charles Anthony wrote:
>
> I have some code that does an X-11 emulation of the Atari Tempest vector
> graphics display; I'm thinking of wedging it into the simh PDP8 code to
> emulate the 338 and PDP-1 displays.
>
That woyld be fun :) I could perhaps be
On Thu, Apr 7, 2016 at 9:51 AM, Swift Griggs wrote:
> On Thu, 7 Apr 2016, Pete Lancashire wrote:
> > Star Trek was a quite common BASIC (game ?) program on at least the HP
> 2000
> > time share systems, I've seen quite a few variations, on ran on RT-11.
>
> That reminds me of the "Space Travel" g
On Thu, 7 Apr 2016, Pete Lancashire wrote:
> Star Trek was a quite common BASIC (game ?) program on at least the HP 2000
> time share systems, I've seen quite a few variations, on ran on RT-11.
That reminds me of the "Space Travel" game/sim that Ken Thompson wrote for
the first copy/iteration of U