Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
Erik van Pienbroek wrote: > To generate cegcc-compatible import libraries I first altered the > .def's by prepending a rule to the file like 'LIBRARY "avcodec-51.dll"' > Can you explain better what you've done? > and after that I used this command : > > arm-wince-cegcc-dlltool -d avcodec-51.def

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Erik van Pienbroek
> > If you could put everything online (source, .dll, .lib, .def, etc...) > > I can sure investigate it further for you. > http://www.ncenteio.net/ffmpeg_lib.tar (~9.5Mb) Hi, I've just tested your files with my setup (Gentoo Linux, using SynCE to communicate with my WM5 PDA) and I've done this by

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
Erik van Pienbroek wrote: > Op dinsdag 16-01-2007 om 18:50 uur [tijdzone +], schreef Cool_Zer0: > >> If you want I can publish the .dll's generated, the .lib's generated, >> the .def's generated and even the .h needed by ffmpeg so that you can test.. >> > > Hi, > > If you could put eve

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Erik van Pienbroek
Op dinsdag 16-01-2007 om 18:50 uur [tijdzone +], schreef Cool_Zer0: > If you want I can publish the .dll's generated, the .lib's generated, > the .def's generated and even the .h needed by ffmpeg so that you can test.. Hi, If you could put everything online (source, .dll, .lib, .def, etc...)

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
Erik van Pienbroek wrote: > Op dinsdag 16-01-2007 om 18:11 uur [tijdzone +], schreef Cool_Zer0: > >> Well... >> Since I'm running out of time I have done one thing... >> I've generated static libraries of ffmpeg and add them on my Visual C++ >> project... Then when I build I get a lot of li

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
If I spoke to Pedro it was a lot easier to explain since both of us speak Portuguese ;) Danny Backx wrote: > I'm not sure that all of your conclusions are accurate. coredll.dll is a > CE system DLL, you don't need to install it. I don't know about the > other two. I also know that some of CE's fi

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Erik van Pienbroek
Op dinsdag 16-01-2007 om 18:11 uur [tijdzone +], schreef Cool_Zer0: > Well... > Since I'm running out of time I have done one thing... > I've generated static libraries of ffmpeg and add them on my Visual C ++ > project... Then when I build I get a lot of linking problems... To solve > that I

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Danny Backx
I'm not sure that all of your conclusions are accurate. coredll.dll is a CE system DLL, you don't need to install it. I don't know about the other two. I also know that some of CE's files (including DLLs) are hidden, maybe that's why Dependency Walker doesn't find them. Two actions to take : 1. Us

Re: [Cegcc-devel] Proposed patch for newlib/libc/sys/wince

2007-01-16 Thread Pedro Alves
Hi Danny, Danny Backx escreveu: > The change to trace.c modifies (lowers) the default verbosity of newlib > in debugging sessions. > > > > Index: trace.c > =

[Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
Hi there, I have build ffmpeg with success (I guess!)... Now it's time to test it on a device/emulator... First I've put only the 3 dll's of ffmpeg on the same folder and the emulator keeps saying that a file is missing... After that I've installed Dependency Walker and stated that each dll fro