Hi All,
Update: Now have a working copy SVN revision 1353 compiler to use. The
uint64 multiplication problem mentioned seems to have gone away now.
Will report if I have any further trouble.
Cheers,
--
Matt.
Matthew Kille wrote:
> Hi All,
>
> I'm seeing some problems with
Hi All,
I'm seeing some problems with 64-bit integer multiplication when using
the optimiser. Can somebody confirm whether there are any known problems?
I have created a minimal test program to hopefully demonstrate the
issue, (see attached). The program does the same multiply twice; first
t
Hi Guys,
We've noticed there is some difference between thread priority defines
in cegcc's winbase.h header compared to the MS WinCE SDK version. This
had a significant impact on the apparent performance of our software
where new threads were being created using the win32 values.
Here's the su
Hi Pedro,
> From what I remember the last time we were looking into Winmain, msvc
> doesn't parse and fill __argc/__argv with real values unless you use the
> mainCRTStartup -> main entry point.
> Which means that your WinMain will always return 0 - if it builds. Does
> it build with MSVC?
I wa
Hi Kevin,
> A ".a" file is composed of a set of ".o" files. When linking with a
> ".a" library, the linker will only pull in those ".o" files that
> resolve an outstanding symbol. So, if the linker doesn't have WinMain
> outstanding, it shouldn't try to pull in winmain_ce.o.
Many thanks for ans
Hi All,
(Using mingw32ce toolchain, revision 1049 I believe.)
Can someone help explain to me the mechanisms behind how the 'dummy
WinMain' function (in winmain_ce.c) is conditionally linked into the
output binary if the developer doesn't provide his own WinMain() function?
My problem is that I
Hi All,
I'm trying to build a GAPI application using cegcc. As there doesn't
seem to be a import library ready made for this, I have attempting to
make one, but without much success.
My gx.def file looks like this:
LIBRARY GX
EXPORTS
GXOpenDisplay
GXCloseDisplay
GXBeginDraw
G