- i'll do as you suggest.
Thanks again,
cheers, toBias
From: "Boris"
To: "Tobias Tempel"
Cc: "ceph-users"
Sent: Thursday, 4 April, 2024 11:02:09
Subject: Re: [ceph-users] purging already destroyed OSD leads to degraded and
misplaced objects?
Hi Tobias,
Hi Tobias,
what we usually do, when we want to remove an OSD is to reweight the
crush map to 0. This stops the rebalancing after removing the OSD from
the crush map. Setting an OSD to out, keeps it weighted in the crush
map and when it gets removed, the cluster will rebalance the PGs to
reflect