Re: Finished "HalfLife 2"

2004-12-17 Thread Jim Campbell
in such a way that a creative gamer could come up with a clever solution to a problem. Now, as to why the AntLion guard couldn't scale your staircase... :) - Jim Jim Davis wrote: >>-Original Message- >>From: Scott Sauer [mailto:[EMAIL PROTECTED] >>Sent: Fri

RE: Finished "HalfLife 2"

2004-12-17 Thread Jim Davis
> -Original Message- > From: Scott Sauer [mailto:[EMAIL PROTECTED] > Sent: Friday, December 17, 2004 1:35 PM > To: CF-Community > Subject: Re: Finished "HalfLife 2" > > I'm anxious to start making maps! > The "real world" physics add a wh

Re: Finished "HalfLife 2"

2004-12-17 Thread Scott Sauer
I'm anxious to start making maps! The "real world" physics add a whole new level of map-making fun! On Wed, 15 Dec 2004 01:06:56 -0500, Jim Davis <[EMAIL PROTECTED]> wrote: > I played through the last bit of "Nova Prospekt" and straight on through > today (the street battles were amazing, but I