RE: memory timing

2007-08-27 Thread Jim Davis
> -Original Message- > From: Matthew Smith [mailto:[EMAIL PROTECTED] > Sent: Monday, August 27, 2007 8:12 PM > To: CF-Community > Subject: RE: memory timing > > The SLI would be way, WAY down the line when I try to squeeze another > year out of the system. By then

RE: memory timing

2007-08-27 Thread Matthew Smith
ECTED] Sent: Monday, August 27, 2007 7:07 PM To: CF-Community Subject: RE: memory timing > -Original Message- > From: Matthew Smith [mailto:[EMAIL PROTECTED] > Sent: Monday, August 27, 2007 7:23 PM > To: CF-Community > Subject: RE: memory timing > > Ok, now I'm c

RE: memory timing

2007-08-27 Thread Jim Davis
> -Original Message- > From: Matthew Smith [mailto:[EMAIL PROTECTED] > Sent: Monday, August 27, 2007 7:23 PM > To: CF-Community > Subject: RE: memory timing > > Ok, now I'm confused. I'm getting a 8800gtx graphics card with 768 mb > of ram. If I were to

RE: memory timing

2007-08-27 Thread Matthew Smith
PROTECTED] Sent: Monday, August 27, 2007 5:19 PM To: CF-Community Subject: SPAM-LOW: RE: memory timing > -Original Message- > From: Vivec [mailto:[EMAIL PROTECTED] > Sent: Monday, August 27, 2007 4:39 PM > To: CF-Community > Subject: Re: memory timing > > If you are no

RE: memory timing

2007-08-27 Thread Jim Davis
> -Original Message- > From: Vivec [mailto:[EMAIL PROTECTED] > Sent: Monday, August 27, 2007 4:39 PM > To: CF-Community > Subject: Re: memory timing > > If you are not using a 64 Bit OS (and if you are interested in gaming > you shouldn't be) , then 4gig is o

RE: memory timing

2007-08-27 Thread Matthew Smith
- From: Ben Doom [mailto:[EMAIL PROTECTED] Sent: Monday, August 27, 2007 3:40 PM To: CF-Community Subject: Re: memory timing The extra numbers represent, more or less, latency or reaction time. The smaller the better. Whether the other 2 gigs will end up faster is, in part, dependent on what

RE: memory timing

2007-08-27 Thread Matthew Smith
r the help. -Original Message- From: Vivec [mailto:[EMAIL PROTECTED] Sent: Monday, August 27, 2007 3:39 PM To: CF-Community Subject: Re: memory timing If you are not using a 64 Bit OS (and if you are interested in gaming you shouldn't be) , then 4gig is overkill. Games don't us

Re: memory timing

2007-08-27 Thread Ben Doom
The extra numbers represent, more or less, latency or reaction time. The smaller the better. Whether the other 2 gigs will end up faster is, in part, dependent on what OS and apps you are running. Keep in mind that XP 32-bit can only address 3GB of ram. If you're mostly doing text-based stuff

Re: memory timing

2007-08-27 Thread Vivec
If you are not using a 64 Bit OS (and if you are interested in gaming you shouldn't be) , then 4gig is overkill. Games don't use 4Gig. Nothing does actually, so a large portion of that memory will never be used. 32Bit Vista or XP cannot address a full 4Gig of memory. There's all sorts of complicat

memory timing

2007-08-27 Thread Matthew Smith
I'm looking at two different sets of memory, one 2 gig one 4 gig. It seems that the 2 gig set is faster. Would it be better to go with the 2 gig set or the 4 gig set? The two gig: Timing : 4-4-4-12 http://www.newegg.com/product/product.asp?item=N82E16820145038 The four gig: Timing : 5-5-5-18