An interesting Google blog search:
http://blogsearch.google.com/blogsearch?hl=enie=UTF-8q=%22chicken+scheme%22scoring=d
Joshua
___
Chicken-users mailing list
Chicken-users@nongnu.org
http://lists.nongnu.org/mailman/listinfo/chicken-users
Hi!
Has anyone managed to write an iphone app using chicken? The closest I can
find is: http://chicken.wiki.br/cocoa opengl ... and as a wimp, I thought
I'd first see if some courageous coder has already mapped out the territory.
Thanks!
___
I think actually getting it running should be trivial, interfacing
with cocoa might be a bit harder, but not impossible. I figure the
largest problems is that the Apple developer agreement has strict
requirements against GC, and in a GC language I figure it's likely to
run up against the memory
No but I'm interested in trying to do that. The first issue I can
think of, is can you distribute shared libraries with an iphone app?
Maybe it has to be statically linked. Of course on a jailbroken one
you could do anything. :-)
2009/4/9 lowly coder lowlyco...@huoyanjinjing.com:
Has anyone
Wait ... the Apple Developer Agreement has strict requirements against GC?
Where? I've never had a dev agreement say what technical things you can and
can't do. Are they going to ban linked lists, maps, and my hand rolled
memory allocator too?
I tried building a basic Chicken 4 app on Mac OS X
I was going to just have a gigantic statically linked app. Why not? The iPod
Touch has HDs in the Gigs. It's not like people who want to be entertained
will care. At worst, they may have to erase a trashy music video. :-)
On Thu, Apr 9, 2009 at 2:43 PM, Shawn Rutledge
On Thu, Apr 9, 2009 at 7:15 PM, lowly coder
lowlyco...@huoyanjinjing.com wrote:
Wait ... the Apple Developer Agreement has strict requirements against GC?
Where? I've never had a dev agreement say what technical things you can and
can't do. Are they going to ban linked lists, maps, and my hand
2009/4/9 lowly coder lowlyco...@huoyanjinjing.com:
Wait ... the Apple Developer Agreement has strict requirements against GC?
Perhaps not. All I can find is a note that the Objective-C runtime
does not support GC, but it doesn't say you can't implement it
yourself.
In a low-memory environment,
I really appreciate this analysis.
The points on
(*) why GC can be bad
(*) eval not allowed
(*) why static linking can be problematic
have been very insightful. (And led me to believe that I should either code
in Objective C, or write my own scheme - Objective C compiler).
Thanks!
On Thu, Apr