Peter,
I used the Creative Commons licensing form that John Cowan suggested and placed
the license texts within the image source directory:
http://joshuagriffith.com/chicken/logo/license.html
http://joshuagriffith.com/chicken/logo/license.txt
Will this work for you?
-Josh
On Jun 5, 2011, at
On Mon, Jun 06, 2011 at 12:32:44PM -0500, Joshua Griffith wrote:
Peter,
I used the Creative Commons licensing form that John Cowan suggested and
placed the license texts within the image source directory:
http://joshuagriffith.com/chicken/logo/license.html
Hello Peter,
I never put much thought into it and simply wanted to give the logo to the
community. Perhaps it's a good idea to make that explicit. Let me know what
license would be most convenient and I'll release it under that license.
Of course, if Wikipedia requires specific permission from
Joshua Griffith scripsit:
I never put much thought into it and simply wanted to give the logo to
the community. Perhaps it's a good idea to make that explicit. Let me
know what license would be most convenient and I'll release it under
that license.
I'd recommend CC-BY-3.0. This license is
On Sat, Apr 19, 2008 at 3:50 PM, Joshua Griffith
[EMAIL PROTECTED] wrote:
It turns out that gradient meshes are not supported in SVG and that screen
blend filters look different. Therefore I greatly simplified the file,
replacing the gradient mesh with a simple gradient and replacing the
On 19/04/2008, Joshua Griffith [EMAIL PROTECTED] wrote:
I've been playing around with the Chicken logo. Since it currently looks
like it consists of inked strokes, I took the metaphor a little further:
http://www.joshuagriffith.com/chicken/logo/
Wow O.O
Nice :D
Leo
On 19/04/2008, Leonardo Valeri Manera [EMAIL PROTECTED] wrote:
On 19/04/2008, Joshua Griffith [EMAIL PROTECTED] wrote:
I've been playing around with the Chicken logo. Since it currently looks
like it consists of inked strokes, I took the metaphor a little further:
On Sat, Apr 19, 2008 at 11:22 AM, Joshua Griffith
[EMAIL PROTECTED] wrote:
I've been playing around with the Chicken logo. Since it currently looks
like it consists of inked strokes, I took the metaphor a little further:
http://www.joshuagriffith.com/chicken/logo/
Hey, these are beatiful.
Thanks, I'm glad the products of procrastination aren't for naught! I
did one more side version that's a bit more web 2.0 (possibly useful
as a footer):
http://www.joshuagriffith.com/chicken/logo/chicken-glass-side-lg.png
I'll attempt to upload the pngs to the wiki. If you want to fool
On 19/04/2008, Joshua Griffith [EMAIL PROTECTED] wrote:
Thanks, I'm glad the products of procrastination aren't for naught! I did
one more side version that's a bit more web 2.0 (possibly useful as a
footer):
http://www.joshuagriffith.com/chicken/logo/chicken-glass-side-lg.png
I'll attempt
On Apr 19, 2008, at 8:09 AM, Harri Haataja wrote:
The format preferred for editing might be nice.
Everything was generated with Illustrator CS3. The source directory
is listed on the wiki.
Besides, svg can be viewed in many contexts these days.
Some SVG viewers do not render the top screen
On Sat, Apr 19, 2008 at 7:00 AM, Joshua Griffith
[EMAIL PROTECTED] wrote:
Some SVG viewers do not render the top screen layer properly on the web
2.0-style image (instead, they treat it like a normal blend layer).
It looks like Illustrator exported the orange-brownish layer as an
image, png,
On Sat, Apr 19, 2008 at 1:54 PM, Joshua Griffith
[EMAIL PROTECTED] wrote:
Thanks, I'm glad the products of procrastination aren't for naught! I did
one more side version that's a bit more web 2.0 (possibly useful as a
footer):
On Apr 19, 2008, at 1:52 PM, Shawn Rutledge wrote:
It looks like Illustrator exported the orange-brownish layer as an
image, png, 91x91, with jagged edges. The SVG would look better if
it didn't do that. (I'm looking at it with Inkscape.)
Illustrator must have rasterized the drop shadows
On Apr 19, 2008, at 1:52 PM, Shawn Rutledge wrote:
It looks like Illustrator exported the orange-brownish layer as an
image, png, 91x91, with jagged edges. The SVG would look better if
it didn't do that. (I'm looking at it with Inkscape.)
It turns out that gradient meshes are not
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