I apologize for answering Phyllis's question without being a veteran user,
but to Phyllis's question about GG timing, the tracks, both before and now,
can be moved and sorted as a user wishes. I think there are more important
things, like improving the subject of inserting clips in a track with the
Would it be worth GG's time to add "roll up" and "roll down" choices to
mimic the original behavior?
On Wed, Jul 1, 2020 at 2:42 PM Sam wrote:
> I watched the Igor's video. I don't like working with locked tracks, so I
> thought my suggestion would be a nice addition. On second thought, it makes
First of all I want to thank you for improving the Rotate Effect. Cinelerra
has gone from having an effect that was a bit stressful to use it to having
a wonderful rotation effect. So thank you very much to this collaborator
for his time.
I know the suggestions are not new and I apologize for bein
I think my opinion is irrelevant regarding the order of the tracks. Moving
a track is something I rarely do. As for the Master Track, I have looked at
the manual quickly and I do not quite understand what it does. But I'll
look at it longer.
There are other things that I want to comment on, but I t
I watched the Igor's video. I don't like working with locked tracks, so
I thought my suggestion would be a nice addition. On second thought, it
makes sense the way you described it. I agree with Igor and Pierre's
opinion that previous behaviour is more useful. Here are two videos that
show the
Igor, (I was hoping the problem had to do with disarmed tracks.) I can
not convince GG that it should not be changed back.
Here is GG's logic looking at your 1st 3 lines in YouTube moving tracks
example:
DisarmedCreditsTrack 1
DisarmedIntro Track 2
Armed VFX_Text
Phyllis, I understand what Igor describes; "move up" or "move down" has
always meant, taking one (or more) track(s) and moving it (them) up (or
down) above (or below) the tracks on the upper (or lower) levels. It's a
bit like taking the elevator to move up or down a floor. Even if the
selected
Igor,
I am using your youtube demo to see the difference. GG wants a very small
session file to easily demo what you think is wrong. To me it seems like
when you reach the top track, it makes sense to move it "up" to the bottom
-- exchanging or flipping 2 tracks is not what "move up" means.
On
It doesn't matter in which Gang mode you are. For me, it doesn't depends
by group of audio tracks.
MoveUp and MoveDown work (I should say, worked in previous release) with
Armed tracks.
No new shortcuts are needed because the movement of the tracks is based
on the armed tracks.
So you can move w
Well for some reason we have been unable to get it to fail, even with
Igor's suggestion of disarmed tracks. I will study his demo video and try
that next. This is very perplexing of why neither gg or I can see a
problem -- even when loading old project files.
On Wed, Jul 1, 2020 at 10:22 AM Sam
I like the new feature, but in a modified way. It would be very good if
both possibilities still existed. So that I can move a track
individually, like Igor and Pierre said, but also a video track with the
corresponding audio tracks, but not like in a wheel. It would have the
advantage that use
Yes there is a problem; it is impossible to move a sound track
individually. It always moves as a group of sound tracks even in "Gang
None" mode.
Pierre
Le 20-07-01 à 03 h 02, Igor BEGHETTO a écrit :
2. *IMPORTANT - Changed Behavior*:
A minor change to “move up” and “move down” tracks wa
IgorBeg
There is "supposed" to be only 1 change which was to NOT exchange the first
and last track when executing "move up" or "move down". I made a note in
BT #469 and am trying to understand what the underlying issue is. More
later.
On Wed, Jul 1, 2020 at 1:02 AM Igor BEGHETTO wrote:
> 2. *I
For completeness I add the result of further tests:
with mitigations=off/auto ==> same results
with command line System ffmpeg: 1100- 1200% 260 fps
with ffmpeg embedded into CinGG: 400 - 800% 102 fps
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2. *IMPORTANT - Changed Behavior*:
A minor change to “move up” and “move down” tracks was implemented
to correct what was an exchange on the top track or bottom track
instead of a move.
What???
I didn't understand. Are You saying that the new behaviour to rearrange
the tracks by Menu
- Tr
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