Jonas Wulff wrote:
Not even two, just maybe half a cent...
Wouldn't it be possible not to integrate the final product of
blender/audacity editing into the timeline but a temporary preview
(leaving the original file untouched), and storing the parameters?
(Actually that's what I understood marqui
Not even two, just maybe half a cent...
Wouldn't it be possible not to integrate the final product of
blender/audacity editing into the timeline but a temporary preview
(leaving the original file untouched), and storing the parameters?
(Actually that's what I understood marquitux meant)
So that on
the same happends with audio, Adobe Premiere Pro CALLS from the
timeline an audio editor: Adobe audition, it´s so simple, but works
and the users had more control over the timeline, and no render is
needed, well the soft makes de render internally.Wouln´t be great to
have this in cinelerra?
If you want "cross-integration", you would need to port all the Cinelerra
features into blender.
Regards,
Martin
My opinion is that´s not needded because the blender color correction tools
are far more advanced in blender, actually cinelerra could TAKE those values
aund integrate into some s
If you want "cross-integration", you would need to port all the Cinelerra
features into blender.
On 29/08/2007, marquitux caballero <[EMAIL PROTECTED]> wrote:.
>
> those are crazy ideas about CROSS INTEGRATION, I wrote, maybe are useful
> somehow.
>
--
Regards,
Martin
([EMAIL PROTECTED])
IT:
MARTIN, GOD BLESS YOU, now we are two, The NESTING is a GREAT FEATURE in
every commercial tools. in premiere this are called Sequences, or
COMPOSITIONS in After FX. If cinelerra get that could be MUCH EASIER WORKING
WITH CLIPS. Everybody said that it is a complex feature to add into
cinelerra,
One idea is (1) a rendering option to render to a 'metaclip' and then (2)
using the metaclip as an input on a second timeline. The first step is like
rendering in a lossless codec except no rendering takes place at this stage,
it all happens in the second step.
This would make it a lot simpler to