On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote:
>> It was implemented in JetBrains Runtime a year ago and was ported &
>> refactored for this PR
>> It includes:
>> - Bitmap glyph loading via Freetype
>> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or
>> bilin
On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote:
>> It was implemented in JetBrains Runtime a year ago and was ported &
>> refactored for this PR
>> It includes:
>> - Bitmap glyph loading via Freetype
>> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or
>> bilin
On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote:
>> It was implemented in JetBrains Runtime a year ago and was ported &
>> refactored for this PR
>> It includes:
>> - Bitmap glyph loading via Freetype
>> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or
>> bilin
On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote:
>> It was implemented in JetBrains Runtime a year ago and was ported &
>> refactored for this PR
>> It includes:
>> - Bitmap glyph loading via Freetype
>> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or
>> bilin
On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote:
>> It was implemented in JetBrains Runtime a year ago and was ported &
>> refactored for this PR
>> It includes:
>> - Bitmap glyph loading via Freetype
>> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or
>> bilin
> It was implemented in JetBrains Runtime a year ago and was ported &
> refactored for this PR
> It includes:
> - Bitmap glyph loading via Freetype
> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or
> bilinear-mipmap style algorithms depending on the text antialiasing h