Re: RFR: 8269806: Emoji rendering on Linux [v20]

2023-10-07 Thread Nikita Gubarkov
On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote: >> It was implemented in JetBrains Runtime a year ago and was ported & >> refactored for this PR >> It includes: >> - Bitmap glyph loading via Freetype >> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or >> bilin

Re: RFR: 8269806: Emoji rendering on Linux [v20]

2023-08-13 Thread Hiroshi Miura
On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote: >> It was implemented in JetBrains Runtime a year ago and was ported & >> refactored for this PR >> It includes: >> - Bitmap glyph loading via Freetype >> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or >> bilin

Re: RFR: 8269806: Emoji rendering on Linux [v20]

2023-07-15 Thread Nikita Gubarkov
On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote: >> It was implemented in JetBrains Runtime a year ago and was ported & >> refactored for this PR >> It includes: >> - Bitmap glyph loading via Freetype >> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or >> bilin

Re: RFR: 8269806: Emoji rendering on Linux [v20]

2023-06-02 Thread Nikita Gubarkov
On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote: >> It was implemented in JetBrains Runtime a year ago and was ported & >> refactored for this PR >> It includes: >> - Bitmap glyph loading via Freetype >> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or >> bilin

Re: RFR: 8269806: Emoji rendering on Linux [v20]

2023-05-05 Thread Nikita Gubarkov
On Wed, 5 Apr 2023 14:31:34 GMT, Nikita Gubarkov wrote: >> It was implemented in JetBrains Runtime a year ago and was ported & >> refactored for this PR >> It includes: >> - Bitmap glyph loading via Freetype >> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or >> bilin

Re: RFR: 8269806: Emoji rendering on Linux [v20]

2023-04-05 Thread Nikita Gubarkov
> It was implemented in JetBrains Runtime a year ago and was ported & > refactored for this PR > It includes: > - Bitmap glyph loading via Freetype > - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or > bilinear-mipmap style algorithms depending on the text antialiasing h