On Wed, Sep 22, 2021 at 2:47 PM Bob Peterson wrote:
> On 9/22/21 6:57 AM, Andreas Gruenbacher wrote:
> > On Thu, Sep 16, 2021 at 9:11 PM Bob Peterson wrote:
> >> Before this patch, when a glock was locked, the very first holder on the
> >> queue would unlock the lockref and call the go_lock glops
On 9/22/21 6:57 AM, Andreas Gruenbacher wrote:
On Thu, Sep 16, 2021 at 9:11 PM Bob Peterson wrote:
Before this patch, when a glock was locked, the very first holder on the
queue would unlock the lockref and call the go_lock glops function (if
one exists), unless GL_SKIP was specified. When we i
On Thu, Sep 16, 2021 at 9:11 PM Bob Peterson wrote:
> Before this patch, when a glock was locked, the very first holder on the
> queue would unlock the lockref and call the go_lock glops function (if
> one exists), unless GL_SKIP was specified. When we introduced the new
> node-scope concept, we a
Before this patch, when a glock was locked, the very first holder on the
queue would unlock the lockref and call the go_lock glops function (if
one exists), unless GL_SKIP was specified. When we introduced the new
node-scope concept, we allowed multiple holders to lock glocks in EX mode
and share t