On 2007-08-18 00:11+0200 Stefan Kögl wrote:
How to prefer a header e.g "/usr/local/include/foo-0.25/foo/*.h"
over "/usr/include/foo/*.h" ?
Use the cmake command-line option -DCMAKE_INSTALL_PREFIX to install your
stable library wherever you want and your development library wherever you
want.
On 8/13/07, Alexander Neundorf <[EMAIL PROTECTED]> wrote:
> On Sunday 12 August 2007 12:37, Tristan Carel wrote:
> > If I am still right, "NMake Makefiles" and "Visual .." are `dynamic
> > generators' as the build configuration is determined at build
> > time.
>
> AFAIK the nmake makefile generator
Am Samstag 18 August 2007 00:11 schrieb Stefan Kögl:
> I'm not new to c++ programming, but new to cmake .
>
> I have started an opensource project at berlios.
> I don't know if I'm allowed to name it here, but if you want to know, feel
> free to ask me for the url and name.
>
> Now I want to make a
Hi,
I'm not new to c++ programming, but new to cmake .
I have started an opensource project at berlios.
I don't know if I'm allowed to name it here, but if you want to know, feel
free to ask me for the url and name.
Now I want to make a library version bump while keeping the stable version.
The
On Friday 17 August 2007 10:07, Pau Garcia i Quiles wrote:
> Quoting Alexander Neundorf <[EMAIL PROTECTED]>:
...
> > Do you mean the project templates for cmake projects which come with
> > KDevelop ?
> > I didn't look after them for a long time...
>
> Yes, those templates.
Ok, I'll have a look.
Quoting Alexander Neundorf <[EMAIL PROTECTED]>:
On Friday 17 August 2007 09:45, Pau Garcia i Quiles wrote:
Quoting Marcin Gil <[EMAIL PROTECTED]>:
> Hi!
>
> I am a bit frustrated, since I haven't found any good value tutorial
> how to develop QT4 software using KDevelop and CMake instead of QMa
On Friday 17 August 2007 09:45, Pau Garcia i Quiles wrote:
> Quoting Marcin Gil <[EMAIL PROTECTED]>:
> > Hi!
> >
> > I am a bit frustrated, since I haven't found any good value tutorial
> > how to develop QT4 software using KDevelop and CMake instead of QMake.
> >
> > QMake automatically parses .ui
Quoting Marcin Gil <[EMAIL PROTECTED]>:
Hi!
I am a bit frustrated, since I haven't found any good value tutorial
how to develop QT4 software using KDevelop and CMake instead of QMake.
QMake automatically parses .ui files, creates includes, .moc files etc.
How can this be achieved by using CMa
On Friday 17 August 2007 08:36, you wrote:
> On 8/17/07, Alexander Neundorf <[EMAIL PROTECTED]> wrote:
> > http://www.cmake.org/Wiki/CMake#Tutorials
> > Follow the link "Qt with CMake".
> >
> > To get this as a project into kdevelop, ran cmake -G KDevelop3 .
>
> Does this mean that anytime I cr
James Bigler wrote:
Add this flag to your CMAKE_EXE_LINKER_FLAGS:
-search_paths_first
This did the trick, but I had to pass it to the linker explicitly
since g++ was used for link invocation:
-Wl,-search_paths_first
I have made this the default:
Checking for path: /cvsroot/CMake/CMake/Mo
Add this flag to your CMAKE_EXE_LINKER_FLAGS:
-search_paths_first
This did the trick, but I had to pass it to the linker explicitly since
g++ was used for link invocation:
-Wl,-search_paths_first
That will fix the problem on the Mac, I think I am going to make this a
default flag on the M
On Friday 17 August 2007 08:20, Marcin Gil wrote:
> Hi!
>
> I am a bit frustrated, since I haven't found any good value tutorial
> how to develop QT4 software using KDevelop and CMake instead of QMake.
>
> QMake automatically parses .ui files, creates includes, .moc files etc.
>
> How can this be a
Hi!
I am a bit frustrated, since I haven't found any good value tutorial
how to develop QT4 software using KDevelop and CMake instead of QMake.
QMake automatically parses .ui files, creates includes, .moc files etc.
How can this be achieved by using CMake?
Can anyone point me to a good tutorial
I am using CMake to put together a project that includes WxWidgets. I
am using VC++ 2005 and I have two questions:
1) CMake is not setting the libraries correctly between the debug and
release versions of WxWidgets. It only sets the the library files to
the release version. When I compile
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Hi Alan,
Many thanks for all your help. I've finally understood what's going on.
A rather important misunderstanding on my part was that cmake has no
control over how the Kbuild makefile places files! *slaps forehead*.
There is just one remaining "is
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