On Tue, Jan 20, 2009 at 2:11 PM, kafou nmento wrote:
> Hi all!
> I am on Mac OS and I want to build a boost app with CMake. I did the same
> on windows and it works fine.
> But it doesn't work on Mac OS.
To help us troubleshoot this and confirm that the issue hasn't already been
resolved, pleas
On Tuesday 20 January 2009, Vandenbroucke Sander wrote:
> Hi,
>
> I'm trying to set up a cross-compilation build system using CMake.
...
> What am I doing wrong here? I started my Vdwos.cmake from eCos.cmake so
> I think those statements should work?
Can you post your complete Vdwos.cmake file ?
D
On Jan 20, 2009, at 2:11 PM, kafou nmento wrote:
Hi all!
I am on Mac OS and I want to build a boost app with CMake. I did the
same on windows and it works fine.
But it doesn't work on Mac OS.
The configure on CMake goes well but the build fails at the includes
of boost headers.
For examp
Hi all!
I am on Mac OS and I want to build a boost app with CMake. I did the same on
windows and it works fine.
But it doesn't work on Mac OS.
The configure on CMake goes well but the build fails at the includes of boost
headers.
For example, at the line #include I got an error. It
sounds like
When on Windows making a GUI application MFC (I think) has its own
special "main" instead of the normal "main" that everyone else uses.
Qt has an implementation of this and the If() statement below makes
sure that if you are on windows your program will link in this special
"main". If you d
Michael Jackson wrote:
TARGET_LINK_LIBRARIES( gtc GUI ${QT_LIBRARIES} )
Also BEFORE the FindPackage(Qt4) add the following line:
IF (WIN32)
SET (QT_USE_QTMAIN TRUE)
It works. But what's the meaning here?
I hope you can give me some links. I googled it, but
I can't find enough answers for
On Tue, Jan 20, 2009 at 1:12 PM, Kermit Mei wrote:
> Clinton Stimpson wrote:
>>
>> How about using ${GUI_UIS} instead of ${SAMPLE_UIS}, which is undefined.
>>
>> Clint
>
> Hmm, thank you. I had repired some erros, and the GUI.so can be created.
>
> But the new troubles come:
>
You do not appear t
TARGET_LINK_LIBRARIES( gtc GUI ${QT_LIBRARIES} )
Also BEFORE the FindPackage(Qt4) add the following line:
IF (WIN32)
SET (QT_USE_QTMAIN TRUE)
ENDIF (WIN32)
_
Mike Jackson mike.jack...@bluequartz.net
BlueQuartz Softwar
Clinton Stimpson wrote:
How about using ${GUI_UIS} instead of ${SAMPLE_UIS}, which is undefined.
Clint
Hmm, thank you. I had repired some erros, and the GUI.so can be created.
But the new troubles come:
$ make
[ 20%] Generating ui_gotocelldialog.h
[ 40%] Generating moc_gotocelldialog.cxx
Sc
How about using ${GUI_UIS} instead of ${SAMPLE_UIS}, which is undefined.
Clint
Kermit Mei wrote:
Hello,I'm a novice for cmake. I'm trying to run a qt-project like this:
$ tree
.
|-- CMakeLists.txt
|-- build
|-- gui //I want creat a share lib here.
| |-- CMakeLists.txt
| |-- gotocelldialog.cpp
Hello,I'm a novice for cmake. I'm trying to run a qt-project like this:
$ tree
.
|-- CMakeLists.txt
|-- build
|-- gui //I want creat a share lib here.
| |-- CMakeLists.txt
| |-- gotocelldialog.cpp
| |-- gotocelldialog.h
| `-- gotocelldialog.ui
`-- main.cpp
2 directories, 6 files
The CMakeList
I have reported an issue on the bug tracker and submitted a patch:
http://public.kitware.com/Bug/view.php?id=8406
Cheers,
On Tue, Jan 20, 2009 at 1:02 AM, Nicolas Desprès
wrote:
> I forgot to mention that setting CMAKE_BUILD_TYPE by either Debug or
> Release does not change the problem.
>
> I e
Hi,
I'm trying to set up a cross-compilation build system using CMake.
I followed the following instructions:
http://www.vtk.org/Wiki/CMake_Cross_Compiling
My toolchain file:
# the name of the target operating system
SET(CMAKE_SYSTEM_NAME Vdwos)
# which C and C++ compiler to use
SET(CMAKE_C
Due to proprietary information issues I can't go into detail, but I
can give a vague description.
Our company started in Ada now is transitioning to C++. The older
employees don't really want to learn and tend to code the C++ in the
style of Ada and avoid using any of the features like polymorphi
Philip Lowman escreveu:
> Thanks, I think it's fixed. Could you give it a try now?
Thanks Philip, it works now.
> Also, to answer your earlier question, if you're sure it's a bug, yes
> it's best to report it on the bugtracker. Here's a bug for this issue I
Yes, I usually create bug reports, b
On Monday 19 January 2009 20:02:34 Adam Weiss wrote:
> I have a set of source files that are compiled and built into a library.
> Works great.
> Now I want to recompile those same files with a compiler flag added into
> another library. Don't ask, this is how it has to be.
Purely for intellectual
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