Philip Lowman schrieb:
Hi,
Luigi suggested a kind of CMake ports system in a recent thread here on
the CMake mailing list. This would presumably be a system whereby
popular 3rd party dependencies which have not yet CMakeified their
source trees could be CM'd and baselined in one place and ul
2009/2/17 Pavel Shevaev :
> Folks, what can be the reason for install target not to be called? I
> have something like this in my CMakeLists.txt:
>
> add_executable(foo src1 src2 src3)
> target_link_libraries(foo ${libs})
> install(PROGRAMS ${foo_BINARY_DIR}/foo
> DESTINATION ${foo_SOU
Hi, CMakers :)
I'm experiencing very weird percent numbers during the build
procedure, something like this:
[ 20%] Built target foo
[ 50%] Built target bar
[150%] Built target baz
[170%] Built target wow
...
[1000%] Built target hey
What can be causing this strange behaviour? Improperly written
Folks, what can be the reason for install target not to be called? I
have something like this in my CMakeLists.txt:
add_executable(foo src1 src2 src3)
target_link_libraries(foo ${libs})
install(PROGRAMS ${foo_BINARY_DIR}/foo
DESTINATION ${foo_SOURCE_DIR}/bin
)
And for s
Yes, that was exactly what I did and it works on Linux, but it does not
help in VS, unfortunately... VS sets up all the includes and linking
options right, but then it prompts me to reload the project, and that's
it
only a complete "rebuild" lets the project recompile the sources.
Clemens
On Mon, Feb 16, 2009 at 9:53 PM, Philip Lowman wrote:
> On Tue, Feb 17, 2009 at 12:41 AM, Aaron Turner wrote:
>>
>> On Mon, Feb 16, 2009 at 9:28 PM, Philip Lowman wrote:
>> > On Mon, Feb 16, 2009 at 10:23 PM, Aaron Turner
>> > wrote:
>> >> For now, i'm just hacking around the issue with:
>> >>
On Tue, Feb 17, 2009 at 12:41 AM, Aaron Turner wrote:
> On Mon, Feb 16, 2009 at 9:28 PM, Philip Lowman wrote:
> > On Mon, Feb 16, 2009 at 10:23 PM, Aaron Turner
> wrote:
> >> For now, i'm just hacking around the issue with:
> >>
> >> check_include_file("runetype.h" HAVE_RUNETYPE_H)
> >> IF(
Hi all,
Actually my test cases are written in C files. os iam creating executable
for that nad directly run the executbale through make.
Is it necessary to do it like "make test"?
If iam not doing is it iam missing something.
Apart form them i have some of my test cases defined in .tsh files w
On Mon, Feb 16, 2009 at 9:28 PM, Philip Lowman wrote:
> On Mon, Feb 16, 2009 at 10:23 PM, Aaron Turner wrote:
>>
>> On Mon, Feb 16, 2009 at 5:53 PM, Michael Jackson
>> wrote:
>> > project(Test)
>> > cmake_minimum_required(VERSION 2.7)
>> >
>> > INCLUDE(${CMAKE_ROOT}/Modules/CheckTypeSize.cmake)
On Mon, Feb 16, 2009 at 10:23 PM, Aaron Turner wrote:
> On Mon, Feb 16, 2009 at 5:53 PM, Michael Jackson
> wrote:
> > project(Test)
> > cmake_minimum_required(VERSION 2.7)
> >
> > INCLUDE(${CMAKE_ROOT}/Modules/CheckTypeSize.cmake)
> >
> > set(CMAKE_REQUIRED_DEFINITIONS_SAVE ${CMAKE_REQUIRED_DEFI
On Tue, Feb 17, 2009 at 12:15 AM, Philip Lowman wrote:
> On Mon, Feb 16, 2009 at 11:03 PM, ankit jain wrote:
>
>>
>>
>> -- Forwarded message --
>> From: ankit jain
>> Date: 2009/2/17
>> Subject: Re: [CMake] setting environment variable through cmake
>> To: Philip Lowman
>>
>>
>
On Mon, Feb 16, 2009 at 11:03 PM, ankit jain wrote:
>
>
> -- Forwarded message --
> From: ankit jain
> Date: 2009/2/17
> Subject: Re: [CMake] setting environment variable through cmake
> To: Philip Lowman
>
>
> 2009/2/17 Philip Lowman
>
> On Mon, Feb 16, 2009 at 7:46 AM, ankit
-- Forwarded message --
From: ankit jain
Date: 2009/2/17
Subject: Re: [CMake] setting environment variable through cmake
To: Philip Lowman
2009/2/17 Philip Lowman
On Mon, Feb 16, 2009 at 7:46 AM, ankit jain wrote:
>
>> Hi all,
>>
>> I want to set an enviromnet varibale but n
On Mon, Feb 16, 2009 at 5:53 PM, Michael Jackson
wrote:
> project(Test)
> cmake_minimum_required(VERSION 2.7)
>
> INCLUDE(${CMAKE_ROOT}/Modules/CheckTypeSize.cmake)
>
> set(CMAKE_REQUIRED_DEFINITIONS_SAVE ${CMAKE_REQUIRED_DEFINITIONS})
> set(CMAKE_REQUIRED_DEFINITIONS
> ${CMAKE_REQUIRED_DEFINITION
On 2009-02-17 00:41+0100 Luigi Calori wrote:
I think also the KDE-on-Windows developer cmakeified a few projects.
I' ve checked out the [KDE-on-Windows] project, it is really inetresting, I' ve tried their
emerge utility (a kind of a port of the Gentoo portage tools on windows)
It seems it is
On Mon, Feb 16, 2009 at 7:46 AM, ankit jain wrote:
> Hi all,
>
> I want to set an enviromnet varibale but not able to do it.
> Currently iam using the command:
> SET( ENV{varname} value )
>
> But it is not working.
> Can anybody guide me how to do it by giving an example.
>
Are you trying to set
project(Test)
cmake_minimum_required(VERSION 2.7)
INCLUDE(${CMAKE_ROOT}/Modules/CheckTypeSize.cmake)
set(CMAKE_REQUIRED_DEFINITIONS_SAVE ${CMAKE_REQUIRED_DEFINITIONS})
set(CMAKE_REQUIRED_DEFINITIONS ${CMAKE_REQUIRED_DEFINITIONS};-
D__need_wint_t=1)
CHECK_TYPE_SIZE(wint_t WINT_T)
message(STATU
On Sun, Feb 15, 2009 at 11:30 PM, Bill Hoffman wrote:
> Philip Lowman wrote:
>
>> Hi,
>>
>> Luigi suggested a kind of CMake ports system in a recent thread here on
>> the CMake mailing list. This would presumably be a system whereby popular
>> 3rd party dependencies which have not yet CMakeified
More testing seems to indicate that check_symbol_exists won't find any
typedef defined in headers.
Looking a the CheckSymbolExists.cmake file, the following .c is
generated as a test:
#include
void cmakeRequireSymbol(int dummy,...) {
(void)dummy;
}
int main() {
#ifndef wint_t
cmakeRequi
Alexander Neundorf ha scritto:
On Monday 16 February 2009, Philip Lowman wrote:
Hi,
Luigi suggested a kind of CMake ports system in a recent thread here on the
CMake mailing list. This would presumably be a system whereby popular 3rd
party dependencies which have not yet CMakeified their so
On Mon, Feb 16, 2009 at 12:14 PM, Michael Jackson
wrote:
> SET(CMAKE_REQUIRED_INCLUDES_SAVE ${CMAKE_REQUIRED_INCLUDES})
> SET(CMAKE_REQUIRED_INCLUDES "${CMAKE_REQUIRED_INCLUDES};/usr/include")
>
> CHECK_SYMBOL_EXISTS(wint_t "runetype.h" HAVE_WINT_T)
>
> SET(CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED
On Monday 16 February 2009, Philip Lowman wrote:
> Hi,
>
> Luigi suggested a kind of CMake ports system in a recent thread here on the
> CMake mailing list. This would presumably be a system whereby popular 3rd
> party dependencies which have not yet CMakeified their source trees could
> be CM'd a
On Monday 16 February 2009, Andreas Pakulat wrote:
> On 16.02.09 21:12:46, Kermit Mei wrote:
> > How can I install something into an absolute directory?
> > For example, I want to install the directory under /usr/share.
> > When I use the following command:
> > INSTALL(DIRECTORY ${CMAKE_SOURCE_DIR}
SET(CMAKE_REQUIRED_INCLUDES_SAVE ${CMAKE_REQUIRED_INCLUDES})
SET(CMAKE_REQUIRED_INCLUDES "${CMAKE_REQUIRED_INCLUDES};/usr/include")
CHECK_SYMBOL_EXISTS(wint_t "runetype.h" HAVE_WINT_T)
SET(CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES_SAVE})
IF (HAVE_WINT_T)
message(STATUS "wint_t is availa
I'm trying to figure out how to write my CMakeLists.txt file to find
wint_t under OSX which defines it in /usr/include/runetype.h rather
then one of the standard headers that CheckTypeSize uses. I was
hoping Cmake behaved like autotools where if you first look for the
header it will automatically
On Sun, Feb 15, 2009 at 11:02 PM, Pavel Shevaev wrote:
> Sorry folks, I'm replying to myself - I think I've found a solution:
> mark directory containing infrequently changing paths using
> "set_directory_properties", e.g:
>
> set_directory_properties(PROPERTIES INCLUDE_REGULAR_EXPRESSION "^$")
A
On Monday 16 February 2009 16:09:19 Bill Hoffman wrote:
> I have created a CMake Facebook group that is open to the public. If
> you are on Facebook, please feel free to join.
Link:
http://www.facebook.com/group.php?gid=54596142422
--
Cheers,
Mike Arthur
http://mikearthur.co.uk/
I have created a CMake Facebook group that is open to the public. If
you are on Facebook, please feel free to join.
-Bill
___
Powered by www.kitware.com
Visit other Kitware open-source projects at
http://www.kitware.com/opensource/opensource.html
P
A Dilluns 16 Febrer 2009, Michael Jackson va escriure:
> Not sure, it should work.
>
> Try changing POST_BUILD to PRE_BUILD and see what happens.
>
> also try printing the variable ${${inputPo}}
>
> message(STATUS "${inputPo}: ${${inputPo}}")
> message(STATUS "inputPo: ${inputPo}")
Well,
first o
On 16. Feb, 2009, at 14:42, Micha Renner wrote:
Hi Michael
This works for me (Mac OS X 10.5.6, GNU Make 3.81). What version of
Make are you using?
The same as you.
Reasonably recent versions of GNU Make should be
able to do exactly that, but AFAIK, nmake and MSYS Make have serious
trouble
Hi,
What version of cmake do you use? It is working for me.
Cheers,
Nico
On Mon, Feb 16, 2009 at 6:46 AM, ankit jain wrote:
> Hi all,
>
> I want to set an enviromnet varibale but not able to do it.
> Currently iam using the command:
> SET( ENV{varname} value )
>
> But it is not working.
> Can
On 16.02.09 21:12:46, Kermit Mei wrote:
> How can I install something into an absolute directory?
> For example, I want to install the directory under /usr/share.
> When I use the following command:
> INSTALL(DIRECTORY ${CMAKE_SOURCE_DIR}/dict/mydir DESTINATION share)
>
> 'mydir' may be installed i
Not sure, it should work.
Try changing POST_BUILD to PRE_BUILD and see what happens.
also try printing the variable ${${inputPo}}
message(STATUS "${inputPo}: ${${inputPo}}")
message(STATUS "inputPo: ${inputPo}")
_
Mike Jackson
You would also want to add the configured file (config.h) to the list
of sources that get compiled.
configure_file(... config.h)
add_executable(MyApp main.c config.h)
That way the dependency is setup between the configured file and the
compilation of the executable.
Also I think it is g
Hello, community!
How can I install something into an absolute directory?
For example, I want to install the directory under /usr/share.
When I use the following command:
INSTALL(DIRECTORY ${CMAKE_SOURCE_DIR}/dict/mydir DESTINATION share)
'mydir' may be installed into /usr/local/share, if I run
Hi all,
I want to set an enviromnet varibale but not able to do it.
Currently iam using the command:
SET( ENV{varname} value )
But it is not working.
Can anybody guide me how to do it by giving an example.
Ankit
___
Powered by www.kitware.com
Visit o
.. Original Message ...
On Mon, 16 Feb 2009 12:45:06 +0100 "Eric Noulard"
wrote:
>2009/2/16 Pau Garcia i Quiles :
>> This works for me with CMake CVS:
>>
>> SET( CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake )
>
>Yes I do that too but...
>this is not a relative path :-)
Try using CMAK
2009/2/16 Pau Garcia i Quiles :
> Hello,
>
> This works for me with CMake CVS:
>
> SET( CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake )
Yes I do that too but...
this is not a relative path :-)
as asked in the first place:
>> is it possible to set a relative path as CMAKE_MODULE_PATH ?
I don't r
Hello,
This works for me with CMake CVS:
SET( CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake )
On Mon, Feb 16, 2009 at 11:26 AM, Johannes Stallkamp
wrote:
> Hello list,
>
> is it possible to set a relative path as CMAKE_MODULE_PATH ? I
> actually had problems with that (CMake 2.6.3-RC 8)
> Is it
Hi again,
now I have followed exactly that way and created a config.cmake file,
which is translated into a config.h file. This approach works perfectly
well on Linux and everything immediately responds to changes in the
config.cmake file. However, if I create a Visual Studio project on
Window
Hello list,
is it possible to set a relative path as CMAKE_MODULE_PATH ? I
actually had problems with that (CMake 2.6.3-RC 8)
Is it because the relative path would be resolved w.r.t current build
dir and not w.r.t. to the directory with CMakeLists.txt ?
Reason:
I want to point CMAKE_MODULE_PATH t
On 16. Feb, 2009, at 8:49, Micha Renner wrote:
How to build projects with make -j2 and ADD_SUBDIRECTORY?
A TOP-Level CMakeLists.txt has the following lines:
ADD_SUBDIRECTORY(libtiff) # The Library
ADD_SUBDIRECTORY(test)# Programm depending on libtiff
# more subdiretories depending on lib
42 matches
Mail list logo