Hi there!
I've got a question I can't seem to find a good answer to: What is the
idiomatic way in CMake 3.0 to handle bundling shared libraries? I've
exhausted my google-fu and all of the examples seem to be from before
CMake 3 was released. None of them take any advantage of 3.0's new and
IMO
Hi list!
I'm a big fan of the new INTERFACE targets & target usage requirements,
but none of the provided Find.cmake files seem to take
advantage of the new paradigm. Checking the wiki, the old
Find.cmake seem to be deprecated, with most of the information
on authoring new packages assuming
Thank you again Nils for the guidelines, now its time to experiment :).
Thibault
On Wed, Jul 16, 2014 at 5:40 PM, Nils Gladitz wrote:
> On 16.07.2014 16:37, Thibault Hild wrote:
>
>> Thanks Nils for the hint.
>>
>> I guess you had to use Cmake constructs like:
>> if("new dep" MATCHES "a regex
Dear All
I am a user of cmake build system and its differents modules, that
were very helpful in the past.
But I met some specific issues with the FindCUDA.cmake module, for
about a year now. Especially about the Separate Compilation feature,
that never worked for me, I previously had to bypass
Hello,
We are migrating our project from standard Unix Makefiles to CMake. The
old Makefile contained a line that cleared an environment variable like
this:
export CPLUS_INCLUDE_PATH=
This step is necessary due to some library/path confusion in combination
with 3rd party libraries on some system
Hi Amos,
Although I'm ure it's *possible*, I'd be surprised if changing the compiler
made any difference. A few questions would help narrow down the issue:
- Which source are you building from? Is it the 3.0.0 release tgz or is
it a particular git hash?
- Are you doing an in-source bui