Nils,
Thanks! That definitely got my files into the package, I would have never
figured that one out!
I have another, related question though. Maybe what I'm doing cannot be done,
but I would like to have a different file layout when building a package than
when using make install. I thought i
On 11.03.2015 21:17, Tim Gallagher wrote:
Hi all,
I'm trying to play with CPack to build an installer for our code and I'm pretty
confused. I am using the self-extracting TGZ generator on CMake 2.8.8. My
CMakeLists.txt is really long, but I included what I think are the important
parts under
Not sure if I'm right, but your use case looks to me as an interface-library.
For that the docu says
"A primary use-case for INTERFACE libraries is header-only libraries."
see
http://www.cmake.org/cmake/help/v3.2/manual/cmake-buildsystem.7.html#interface-libraries
--
View this message in contex
Hello,
i tried to use the generated compiler detection header but get an error if I
use the cxx_nullptr feature on a compiler which doesnt support C++11.
void doSomething(int n, bool *ok = 0) {
if (ok)
*ok = true;
if (n != 0) {
if (ok)
*ok = fals
Hi all,
I'm trying to play with CPack to build an installer for our code and I'm pretty
confused. I am using the self-extracting TGZ generator on CMake 2.8.8. My
CMakeLists.txt is really long, but I included what I think are the important
parts under my signature.
I configure the build and th
It is on my todo list.
On Sat, Mar 7, 2015 at 2:52 PM, Ryan Pavlik wrote:
> Will the excerpted CMake tutorial [1] be updated? I find that to be a useful
> reference to point newcomers to. If nothing else, it looks like the source
> code didn't handle the move to the updated website well as all an
I am implementing support for Android in my CMake scripts by using
custom commands to invoke 'ant' to build the final APK. If I do it
this way, and I generate for eclipse, how can I make sure it will
integrate with the ADT plugin?
Basically I want to be able to right-click my project in Eclipse
(g
Dear Petr,
thanks for your reply
Yes I do have cmakefiles. What I have looks good...
Chiara Maffei
PhD Student
MR Methods Lab
CIMeC Center for Mind/Brain Sciences
University of Trento
From: Petr Kmoch [petr.km...@gmail.com]
Sent: Wednesday, March 11, 2015 8
I am proud to announce that CMake 3.2.1 is now available for download at:
http://www.cmake.org/download/
Documentation is available at:
http://www.cmake.org/cmake/help/v3.2
Release notes appear below and are also published at
http://www.cmake.org/cmake/help/v3.2/release/3.2.html
Some of th
Hi Chiara,
just a sanity check: have you actually run a build? Or is it that even the
buildsystem (Makefiles, VS projects, what have you) is not there?
Petr
On Wed, Mar 11, 2015 at 8:35 AM, Domen Vrankar
wrote:
> > however I am facing a quite dramatic issue: after configuration and
> generatio
Do you even *have* any LIBRARY targets on Windows? Quoting the docs (
http://www.cmake.org/cmake/help/v3.2/command/install.html#installing-targets
):
"Static libraries are always treated as ARCHIVE targets. Module libraries
are always treated as LIBRARY targets. For non-DLL platforms shared
librar
> however I am facing a quite dramatic issue: after configuration and
> generation I do have my build folder, but I miss the bin folder inside it,
> and all build folders result empty.
One thing comes to mind... If you accidentally generate build
structure inside root source directory and later
Am Dienstag, 10. März 2015, 17:48:48 schrieb J Decker:
> > And it's mostly wrong, e.g. lib64 is not correct for many systems. If you
> > want Unix like subdirectories, use the GnuIntallDirs module.
>
> Better?
>
> if( WIN32 )
>install( TARGETS MatrixSSL RUNTIME DESTINATION bin LIBRARY DESTINA
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