I have tried specifying the parameters with both single and double quotes, both
options raise errors on the command line.
With no quotes:
FAILED: /usr/bin/gcc -march=broadwell -mtune=broadwell -m64 -mabm -madx
-maes -mavx -mavx2 -mbmi -mbmi2 -mcx16 -mf16c -mfma -mfsgsbase -mfxsr
-mlzcnt -mmm
Hello,
I am using CMake to build VTK for windows (specifically with Visual Studio
2015). My goal is to integrate VTK into an existing MFC C++ app, so I am
interested in building and using the MFC module. That module is created by
default with the CS (Character Set) flag set to "MBCS", and my pr
On 2016-08-15 at 21:46 -0400, Guillaume Dumont wrote:
> As far as I know the PRIVATE
> keyword
> should have no effect on transitive linking when foo is static and we
> call:
>
> target_link_libraries(foo PRIVATE bar)
>
> Hope this helps.
Wow. I did not know that. Should've tested on sample proj
If you export you targets using
install(EXPORT ...)
then the foo static library should contain a dependency to bar in its
INTERFACE_LINK libraries. If bar is an imported target your config file
should use find_dependency so that the bar imported target is resolved by
consuming CMake based package
Hello,
So I'm trying to learn how to do CMake in a modern way. If I understand
correctly, the "modern way" is to use IMPORTED targets.
Preamble
I have a project which builds a library `foo`. This library can be
built as static or shared, depending on value of BUILD_SHARED_LIBS. My
CMake
That’s an interesting idea,
I’m not sure why cmd is failing to invoke bash properly, but I will try and
figure it out.
Also, for addressing invoking bash.exe without copying it to SysWow64, you can
reference it by C:\Windows\Sysnative\bash.exe from a 32-bit process. It still
doesn’t make the t
Hi Adam, Nagy-Egri
I’ve written most of the code to support Windows Universal Apps and would be
happy to help you get this working. We have some very prominent customers who
are using this functionality to publish their apps and games to the Windows
Store. The support is not a pilot project and
I'm struggling with how to handle dependencies between external projects in
a
superbuild. The issue is different than simply ensuring that one gets
built before
another using the DEPENDS keyword -- that's trivial.
Suppose I have two external libraries A and B, where B depends on A. It is
not
alw