I am trying to add a resource bundle into a generated xcode project with cmake.
However I am having trouble getting this out. This is what i have so far?
set(MACOSX_BUNDLE_RESOURCES "${CMAKE_SOURCE_DIR}/resource.bundle")
set_source_files_properties(MACOSX_BUNDLE_RESOURCES PROPERTIES
MACOSX_PACKAG
It looks like i got it to work, you were right on the target being empty. Thx!
-Original Message-
From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf Of
Frankie Chan
Sent: June-03-13 10:23 AM
To: Andreas Mohr; cmake@cmake.org
Subject: Re: [CMake] Help including dylib
before perhaps my target is empty..
-Original Message-
From: Andreas Mohr [mailto:a...@lisas.de]
Sent: June-01-13 2:35 PM
To: cmake@cmake.org
Cc: Frankie Chan
Subject: Re: Help including dylib into cmake build for xcode
Hi,
On Sat, Jun 01, 2013 at 12:00:04PM -0400, cmake-requ...@cmake.org
ke-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf Of
Frankie Chan
Sent: May-31-13 10:44 AM
To: cmake@cmake.org
Subject: [CMake] Help including dylib into cmake build for xcode
Hi,
I am trying to build an xcode project using cmake, but I am having some
problems including dylib (libsqlite
Hi,
I am trying to build an xcode project using cmake, but I am having some
problems including dylib (libsqlite3.dylib).
Was using:
target_link_libraries(${Target} libsqlite3.dylib)
but i think i am going about it the wrong way.
Any help would be appreciated
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