[CMake] MacOS bundle using MACOS_PACKAGE_LOCATION with XCode - files not copied

2013-05-29 Thread Pierre Aufrère
Hello, I'm using cmake to generate an Xcode project which is supposed to build a bundle. Thus, I use the source file property MACOSX_PACKAGE_LOCATION to place my data (database, GUI, localization files, …) in the correct directory in my bundle. I used to have a general CMakeLists.txt with seve

Re: [CMake] MacOS bundle using MACOS_PACKAGE_LOCATION with XCode - files not copied

2013-05-30 Thread Pierre Aufrère
On 30 mai 2013, at 05:37, clin...@elemtech.com wrote: > > > - Original Message - >> Hello, >> >> I'm using cmake to generate an Xcode project which is supposed to build a >> bundle. Thus, I use the source file property MACOSX_PACKAGE_LOCATION to >> place my data (database, GUI, localiza

[CMake] Xcode iOS build

2013-09-05 Thread Pierre Aufrère
Hi,I'm trying to use CMake to configure Xcode to build for iOS. So far, i've managed to do all the necessary configuration and the compilation is successful. Unfortunately, I can't launch on the simulator, when i launch, Xcode just stops running the app, and the simulator is crashed, I then have to