That worked! Thanks.
Tyler Roscoe wrote:
On Tue, Nov 10, 2009 at 08:36:10AM -0600, Kevin Burge wrote:
I need to run a script on a C++ executable after it's linked that will
modify the exe, before it's really done building. Is there a way to
hook into the "add_executable" handling to do thi
On Tue, Nov 10, 2009 at 08:36:10AM -0600, Kevin Burge wrote:
> I need to run a script on a C++ executable after it's linked that will
> modify the exe, before it's really done building. Is there a way to
> hook into the "add_executable" handling to do this?
Have you looked at add_custom_command
I need to run a script on a C++ executable after it's linked that will
modify the exe, before it's really done building. Is there a way to
hook into the "add_executable" handling to do this?
Thanks,
Kevin
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