On 22. May, 2010, at 9:27 , Jerome Vernet wrote:
> Le 22/05/10 09:11, Michael Wild a écrit :
>> You're not thinking far enough ;-)
>>
>> set(APP_RSRCS_FRENCH French.lproj/SDLMain.nib ...)
>>
>> set_source_files_properties(${APP_RSRCS_FRENCH} PROPERTIES
>> MACOSX_PACKAGE_LOCATION Resources/Fre
On 21. May, 2010, at 22:31 , Jerome Vernet wrote:
> Le 21/05/10 22:08, Michael Wild a écrit :
>> Yes, you have to copy every file individually. AFAIK there is a source file
>> property you can set to specify the location inside the bundle.
>>
>>
>>
>
>>> That is not a file, but really a fo
Le 21/05/10 22:08, Michael Wild a écrit :
Yes, you have to copy every file individually. AFAIK there is a source file
property you can set to specify the location inside the bundle.
That is not a file, but really a folder and maybe that is messing up
CMake?
Localized resources are
Yes, you have to copy every file individually. AFAIK there is a source file
property you can set to specify the location inside the bundle.
> That is not a file, but really a folder and maybe that is messing up
> CMake?
> ___
> Mike Jacks
That is not a file, but really a folder and maybe that is messing up
CMake?
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohi
oops...
Le 21/05/10 18:20, Michael Wild a écrit :
Well, the actual error message would have been of help here, wouldn't it? And while
you're at it, run with "make VERBOSE=1" in order to see the actual commands
being run.
Here is what I get:
Copying OS X content src/hatari.app/Contents/Re
Le 21/05/10 18:20, Michael Wild a écrit :
On 21. May, 2010, at 16:42 , Jérôme VERNET wrote:
Hi,
I'm trying to update an existing cmake project to be used on MacOsX. After a
lot of thinking, I can now build, using the right framworks/library/using the
good SDK/on the right ARCHitecture... I
On 21. May, 2010, at 16:42 , Jérôme VERNET wrote:
>
> Hi,
>
> I'm trying to update an existing cmake project to be used on MacOsX. After a
> lot of thinking, I can now build, using the right framworks/library/using the
> good SDK/on the right ARCHitecture... It was hard, because there is near
Hi,
I'm trying to update an existing cmake project to be used on MacOsX. After a
lot of thinking, I can now build, using the right framworks/library/using the
good SDK/on the right ARCHitecture... It was hard, because there is nearly no
MacOsX cmake documentation (or not up to date).
The last