Re: [CMake] OS X Bundle building -- adding external DYLIB files?

2009-04-29 Thread kent williams
I was able to use this example to successfully build a standalone application. Many thanks! One thing: I had to set EXECUTABLE_OUTPUT_PATH in my CMakeLists.txt file -- otherwise when it built the install scripts that variable was empty and it wasn't finding my application at all. And with CMake 2

Re: [CMake] OS X Bundle building -- adding external DYLIB files?

2009-04-28 Thread Mike Jackson
You need to look at the following CMake modules: # -- Run the BundleUtilities cmake code include(BundleUtilities) Then you need to include a call to the right macros within that module to get cmake to package up your app into a standalone bundle. I have an example that uses Qt at the following l

Re: [CMake] OS X Bundle building -- adding external DYLIB files?

2009-04-28 Thread Mike Jackson
There is also this wiki entry that might help. http://www.cmake.org/Wiki/BundleUtilitiesExample Mike Jackson On Tue, Apr 28, 2009 at 2:21 PM, kent williams wrote: > I just wrote a CMakeLists.txt file for a program that depends on a > bunch of libraries that I had to build before building the >

[CMake] OS X Bundle building -- adding external DYLIB files?

2009-04-28 Thread kent williams
I just wrote a CMakeLists.txt file for a program that depends on a bunch of libraries that I had to build before building the application. I want to generate a deliverable OS X bundle, but I'm neither an OS X development expert nor a CMAKE OS X bundle expert. Simply put, I want to do the absolute