On Tue, Jan 27, 2015, at 07:25 PM, Thomas Wetmore wrote:
I defer to the experts. But for me view-based tables no longer work 'as
expected’ (how they worked with cell-based tables). That is, one now has
to explicitly add constraints in order to get the text in cells to widen
and shrink properly
On Tue, Jan 27, 2015, at 06:41 PM, SevenBits wrote:
On Tuesday, January 27, 2015, Graham Cox graham@bigpond.com wrote:
When I use AVPlayer to play a video file, I get a massive number of
messages logged from mpeg2parser, e.g:
This happens to me as well when streaming audio on 10.10
To save my app’s native document format, I overrode NSDocument’s
fileWrapperOfType:error:. I have assumed that the reason I produce data
something else actually writes out is because the OS has security features, and
a sandboxed app is not allowed to create arbitrary files on the filesystem.
I want to have a custom `modal` appear over the Master portion of a
UISplitViewController. So far, I've managed to cobble together a
UIViewControllerTransitioningDelegate, a UIPresentationController subclass.
chartSummaryNavigationController.transitioningDelegate =
_transitioningDelegate;
Uti,
Looking further into your uncertainty about where temp comes from (see previous
email, below) reveals a possible memory leak.
NSBezierPath* temp; is in the list of declarations.
This snippet is in drawRect:
NSAffineTransform* tfm = [[NSAffineTransform alloc] init];
On 29 Jan 2015, at 3:05 pm, N!K pu56ucl...@alumni.purdue.edu wrote:
NSBezierPath* temp;is in the list of declarations.
This snippet is in drawRect:
NSAffineTransform* tfm = [[NSAffineTransform alloc] init];
[tfm scaleXBy:scaleX yBy:scaleY];
temp = [tfm
On Jan 28, 2015, at 16:16 , Charles Jenkins cejw...@gmail.com wrote:
I need to have a File Export command to save the document in OpenXML
format. I’ve done some research in the Developer Library, and the best clues
I’ve found so far are in the Sketch app. Sketch manages multiple output
hi all, I have a graphical asset that is 320x107 @1x. what are its required
dimensions for iphone 6 and iphone 6 plus?
@2x the image is 640x214 px. It looks fine on 4S/5/5S
But my @3x artwork is 960x321 .. but it gets vertically `squished` on
iphone 6 and 6plus. The image needs to span the width
On Jan 28, 2015, at 9:54 AM, Mazzaroth M. taomaili...@gmail.com wrote:
hi all, I have a graphical asset that is 320x107 @1x. what are its required
dimensions for iphone 6 and iphone 6 plus?
@2x the image is 640x214 px. It looks fine on 4S/5/5S
But my @3x artwork is 960x321 .. but it