I would suggest to count the number of files asynchronously if possible, so the
user doesn’t have to wait for this information in order to begin working with
the panel.
A couple of years ago I had to split by file type an enormous amount of
restored files from a corrupt hard disk that were
On 13 Μαΐ 2015, at 02:04, Graham Cox graham@bigpond.com wrote:
One possible issue in this case is that the first time -drawRect: for any
instance is called, it calls a class method to load the image from a
resource, which is then retained indefinitely.
There's a method if I remember
Yeah. Thanks.
What I'm asking is how can I identify the property as a BOOL when analyzing
property structures so that I can output BOOL to a descriptive string and
if I analyze a char, I can output char as a descriptive string.
Obviously, I can't use property_getAttributes() since it
class-dump [1] properly dumps properties as BOOLs where appropriate. Just had a
quick look over the code but didn’t find anything particular to help you out,
but you might want to take a look yourself.
[1] https://github.com/nygard/class-dump
On 16 Φεβ 2015, at 23:27, Akis Kesoglou
If you want some kind of control on the user experience, you can use
PotionStore[2] to build the online-store and CocoaFob[1] to integrate with your
app. I haven’t used them myself, but judging from the code they seem to be
simple enough to use and take most of burden off of yourself.
[1]
But in my app, whether an item has children or not can affect which icon
appears beside it in the list. Unfortunately, reloadItem: doesn't request a
view, which would call the function that assigns icons, nor can I figure out
how to ask the outline for the view after my delegate creates it.