You'll probably want to check out cocos2d-iphone, a great objective-c
framework for writing opengl games on the iphone. You can find more
info at http://www.cocos2d-iphone.org.
-Brian
On Mon, Dec 7, 2009 at 2:46 AM, Chunk 1978 chunk1...@gmail.com wrote:
cool game, patrick. i especially liked
If you need graphing/charting on either iPhone or OSX then checkout
CorePlot, it's a rather impressive and mature library for generating
graphs and charts.
http://code.google.com/p/core-plot/
Cheers,
Brian
On Thu, Dec 3, 2009 at 4:38 PM, Karolis Ramanauskas karol...@gmail.com wrote:
Agreed,
Why not generate random numbers the first time each level is run and
then just store those numbers (fs if you want them across app loads,
in-memory otherwise) somewhere for all subsequent runs?
Regards,
Brian Dittmer
On Wed, Jun 17, 2009 at 10:33 AM, Roland Kingr...@rols.org wrote:
I need