Re: breakout game - openGL or quartz?

2009-12-07 Thread Brian Dittmer
You'll probably want to check out cocos2d-iphone, a great objective-c framework for writing opengl games on the iphone. You can find more info at http://www.cocos2d-iphone.org. -Brian On Mon, Dec 7, 2009 at 2:46 AM, Chunk 1978 chunk1...@gmail.com wrote: cool game, patrick.  i especially liked

Re: MacResearch Tutorial on beginning a Cocoa/iPhone app.

2009-12-03 Thread Brian Dittmer
If you need graphing/charting on either iPhone or OSX then checkout CorePlot, it's a rather impressive and mature library for generating graphs and charts. http://code.google.com/p/core-plot/ Cheers, Brian On Thu, Dec 3, 2009 at 4:38 PM, Karolis Ramanauskas karol...@gmail.com wrote: Agreed,

Re: repeatable random numbers in an object

2009-06-19 Thread Brian Dittmer
Why not generate random numbers the first time each level is run and then just store those numbers (fs if you want them across app loads, in-memory otherwise) somewhere for all subsequent runs? Regards, Brian Dittmer On Wed, Jun 17, 2009 at 10:33 AM, Roland Kingr...@rols.org wrote: I need