Re: NSScreen.screens under multiple displays

2023-06-08 Thread Jeff Szuhay via Cocoa-dev
>resending from correct email address< You may have to go to the Quartz level to get the active display list with CGError CGGetOnlineDisplayList( uint32_t maxDisplays,

Re: Thoughts on Objective-C++

2019-11-13 Thread Jeff Szuhay via Cocoa-dev
You made a business decision and now you must live with that decision. Otherwise, this thread is really getting tiresome. > On Nov 13, 2019, at 4:28 PM, Turtle Creek Software via Cocoa-dev > wrote: > > blah blah blah ___ Cocoa-dev mailing list

Re: Best Xcode machine mid-2019?

2019-06-28 Thread Jeff Szuhay via Cocoa-dev
Compilation is largely an i/o-bound problem. Unless the projects you work on are hideously large and would benefit from parallel processing (splitting the i/o among several processors), your current machine is quite satisfactory. Try this: using your current system, create a 4GB disk