Folks, I'm a bit new to Cocoa/iPhone programming, so I apologize if this is Ye Olde Question Again. Googling hasn't quite anwered my quesion yet...
I'm writing a network server that needs to accept many simultaneous client connections and keep track of them. I've written the base server parts, roughly in the style of the Apple Examples (SimpleNetworkStreamsExample). These examples, however, only allow one connected client. I need to manage several full duplex NSStream in/out pairs. I can arrange to have a Connected Clients table that contains both the inStream and outStreams created for the accepted fd (CFSocketNativeHandle) using some class that glues the inStream, outStream and clientNumber together in a table. My problem originates at the point when the stream event handling delegate is called: - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode At this point I have the active stream, aStream, in hand, but I don't know which client it belongs to. Ultimately, this means I can't reply to the client for lack of deriving its matching outStream or clientNumber in my table. Is there a (void *) data that I can associate with a NSStream at the time I create it and later retrieve it at stream:handleEvent: time? Or do I have to search my client table for a matching stream handle on every read/write event? What am I missing? Thanks, jdl _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com