Others seem to have found
http://www.thotzy.com/THOTZY/Distributed_Objects_Demo.html
-- to be useful.
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Hi
I'm writing two apps: A server and client and am having some trouble figuring
exactly what to link to in the client program. The server application has a
main class that has dozens of dependencies. I don't want to have to import all
the server app dependencies into the client application as
How do I send messages to a server's vended object without having to include
the server's entire dependency tree?
Incorporate the methods that you actually need for remote interaction into a
protocol that is defined in a separate .h file, and #import it at both ends of
the connection. You
On Sep 18, 2010, at 11:14 AM, Ken Tozier wrote:
I'm writing two apps: A server and client and am having some trouble figuring
exactly what to link to in the client program. The server application has a
main class that has dozens of dependencies. I don't want to have to import
all the
Thanks Laurent.
I followed the DO instructions here:
http://www.informit.com/articles/article.aspx?p=1438422seqNum=3 but can't seem
to get a connection to the server from my client app.
Here's how I'm setting up the listener connection for the server
server = [NSConnection new];
[server
On Sep 20, 2010, at 4:14 AM, Ken Tozier wrote:
server: (** NSConnection 0x114720 receivePort NSMachPort: 0x114850 sendPort
NSMachPort: 0x114850 refCount 1 **)
Ultimately, the client and server will need to work on different machines on
a network, thus the call to [NSSocketPortNameServer