Hello together
I solved this problem, it was because I was mixing up coordinates. But
with the origin and framesize information you can do it without any problem.
NOW I have another problem and I'm sure this is not that difficult for
you guys - it's a beginner question.
I can do everything
On Oct 14, 2009, at 12:53 AM, Gabriel Höhener wrote:
The problem is not about the window but about the mouse. When i
programmatically move the mouse around and cross the borders of my
screens, it jumps to (0,0) on the mainscreen..
Don't move the mouse cursor around! That's just annoying. N
Thank you for your response!
The problem is not about the window but about the mouse. When i
programmatically move the mouse around and cross the borders of my
screens, it jumps to (0,0) on the mainscreen..
The mouse must know the screen borders, which is not that difficult.
But when I move
On Oct 13, 2009, at 2:35 PM, Gabriel Höhener wrote:
How do I handle multiple screens, if I want to drag a window
programmatically from one screen [NSScreen mainscreen] to another
[[NSScreen screens] objectAtIndex:x]?
I know that I can access the frame from each screen and get like
that the
Hello folks
I have the following problem:
How do I handle multiple screens, if I want to drag a window
programmatically from one screen [NSScreen mainscreen] to another
[[NSScreen screens] objectAtIndex:x]?
I know that I can access the frame from each screen and get like that
the origin and