NSTimer* myTimer = [NSTimer scheduledTimerWithTimeInterval:60 target:self
selector:@selector(wantsUpdate:) userInfo:nil repeats:NO]
Sometime after it fires (and occasionally before), I call
if ( myTimer )
{
[myTimer invalidate];
[myTimer release];
myTimer = nil;
}
Should I really be
You must use the 2nd way. If you don't you could get a memory exception if the
timer has fired and, therefore, been invalidated.
On Aug 3, 2012, at 4:19 PM, Trygve Inda wrote:
NSTimer* myTimer = [NSTimer scheduledTimerWithTimeInterval:60 target:self
selector:@selector(wantsUpdate:)
Not if you've retained the timer - and if you haven't, then you shouldn't
release it. Conversely if you *have*, you should release and nil it when it
fires.
On Aug 3, 2012, at 2:10 PM, Charlie Dickman wrote:
You must use the 2nd way. If you don't you could get a memory exception if
the
You must use the 2nd way. If you don't you could get a memory exception if the
timer has fired and, therefore, been invalidated.
On Aug 3, 2012, at 4:19 PM, Trygve Inda wrote:
My code looks like this:
-(void)awakeFromNib
{
[self setUpdateTimer:[NSTimer
On Aug 3, 2012, at 14:37 , Trygve Inda cocoa...@xericdesign.com wrote:
I think B is the concern since if I
change the code to:
if ([updateTimer isValid])
[updateTimer invalidate];
Then it will be invalidated in case B (because the code has not fallen back
to the run loop to invalidate