Hi,
This works really well, but of course there is no inertia/deceleration which
feels a bit strange and I'm willing to bet marketing won't like it!
I'm still playing about trying to get it to work. When you couple this with the
Infinite Scroll View I've been working on, you get some very inter
Hi,
I should have said, this is for iOS and it doesn't look like UIScrollView has
the scrollToPoint method defined.
There is also something about using notifications for this in a Mac Reference:
https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/NSScrollViewGuide/Articles/Sy
Dave,
Try the following:
- (void) scrollViewDidScroll:(LTWScrollView*) theScrollView
{
if (theScrollView.tag == kScrollViewA)
{
[self.scrollViewB setContentOffset:theScrollView.contentOffset
animated:NO];
[self.scrollViewC setContentOffset:theScrollView.contentOffset
an
Hi,
in one of my apps I'm doing this too, but without any problems. I'm using
scrollToPoint: method instead.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(viewScrolled:)
Hi,
I've got a number of scroll views (A, B and C) I'm trying to keep in sync with
each other, e.g. if the user scrolls A then I want B and C to scroll in sync
with it. I've got this working by adding code in the scrollViewDidScroll method
that passes the contentOffset onto the other two scroll