On Feb 23, 2012, at 2:17 PM, Fritz Anderson wrote:
> ... You know best, but do you really have to support Carbon any more?
>
> — F
Yes, as long as a significant portion of our customer base uses audio hosts
that are carbon-based.
Heck, we still supported PowerPC until last year... and w
On 23 Feb 2012, at 10:49 AM, Howard Moon wrote:
> Unable to load the Interface Builder file xx.nib because the
> object archive is missing. Valid nib files must contain either
> keyedobjects.nib, objects.nib, or data.nib.
>
> I'm not sure how to proceed here. Is it possible t
Oh well, thanks, guys!
-Howard
On Feb 23, 2012, at 12:11 PM, Seth Willits wrote:
> On Feb 23, 2012, at 8:49 AM, Howard Moon wrote:
>
>> I'm not sure how to proceed here. Is it possible to modify my .nib file in
>> some manner so that it works in Cocoa (and still works in Carbon)? Or, do I
On Thu, Feb 23, 2012 at 8:49 AM, Howard Moon wrote:
> HI all,
>
> I've got an audio plug-in that supports Windows and Carbon, and is
> being updated to support Cocoa (when the audio host is Cocoa-based). On the
> Carbon side of things, I've got a .nib file that contains a few dialogs tha
On Feb 23, 2012, at 8:49 AM, Howard Moon wrote:
> I'm not sure how to proceed here. Is it possible to modify my .nib file in
> some manner so that it works in Cocoa (and still works in Carbon)? Or, do I
> have to make a new .xib for use with Cocoa, essentially doubling the work and
> resource
HI all,
I've got an audio plug-in that supports Windows and Carbon, and is
being updated to support Cocoa (when the audio host is Cocoa-based). On the
Carbon side of things, I've got a .nib file that contains a few dialogs that I
need to present to users, and I'm wondering if and how I