I'm using GCDrawKit, which has been an amazing help in getting my app's
interface together. However, I've run into a problem that's making me slightly
crazy...
My main view is a zooming scroll view. Thanks to drawKit, I generally have no
problems at all; it handles the zooming beautifully, so
Holy smokes!
Okay, just used the wrong Rect. Needed to use documentVisibleRect instead of
the contentView's bounds. Ugh... Working fine now.
J.
On 2011-10-12, at 12:24 PM, James Maxwell wrote:
I'm using GCDrawKit, which has been an amazing help in getting my app's
interface together.
HI James,
I would say that even if you have got it working, you're going out on a limb
there.
If you have elements in your interface that are positioned statically rather
than part of the general content of the 'canvas' they might be better off being
put into a separate view that is