I am drawing an NSAttributedString into a bitmap image and uploading to OpenGL
as a texture. The strings origin is animated to mimic a scroll view, so speed
is of the essence. Considering my need for animation I have migrated to
NSLayoutManager / NSTextContainer and NSTextStorage, as opposed
I am drawing an NSAttributedString into a bitmap image and uploading to OpenGL
as a texture. The strings origin is animated to mimic a scroll view, so speed
is of the essence. Considering my need for animation I have migrated to
NSLayoutManager / NSTextContainer and NSTextStorage, as opposed