Actually, I spoke too soon.  This problem continues to occur, but the
critical position of the partial row at the top varies with the table's row
height.  And it's not even always the bottom portion; sometimes if the last
row in the previous section is cut off in a middle region, rendering will
degrade to unusable.  Move the thing up or down a bit, and rendering
performance returns to normal.

So there really is some bad math going on in UITableView, but I have no
idea what the numerical relationship is between row height and the zone
that triggers the rendering problem.  I had to print out the tableview's
scroll offset and then hard-code a workaround into my app.  If the top row
sits in the danger zone, I scroll it up off the screen.
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