Re: Runloops and Window Dragging

2013-10-06 Thread Caylan Larson
On Oct 2, 2013, at 2:21 PM, Ken Thomases wrote: > On Oct 2, 2013, at 1:36 PM, Caylan Larson wrote: > >> I am using CGWindowListCreateImage to fetch an image of the windows behind >> my app. This works beautifully and is OK for my needs. Except... >> >> I have problems when I drag the window.

Re: Runloops and Window Dragging

2013-10-03 Thread Uli Kusterer
On 03 Oct 2013, at 02:47, Caylan Larson wrote: > On Oct 2, 2013, at 5:06 PM, Jens Alfke wrote: > >>> I am using CGWindowListCreateImage to fetch an image of the windows behind >>> my app. This works beautifully and is OK for my needs. >> >> I assume you’re doing this to apply some kind of f

Re: Runloops and Window Dragging

2013-10-02 Thread Caylan Larson
On Oct 2, 2013, at 5:06 PM, Jens Alfke wrote: >> I am using CGWindowListCreateImage to fetch an image of the windows behind >> my app. This works beautifully and is OK for my needs. > > I assume you’re doing this to apply some kind of fancy effects to the image, > so your window acts like a

Re: Runloops and Window Dragging

2013-10-02 Thread Jens Alfke
On Oct 2, 2013, at 11:36 AM, Caylan Larson wrote: > I am using CGWindowListCreateImage to fetch an image of the windows behind my > app. This works beautifully and is OK for my needs. I assume you’re doing this to apply some kind of fancy effects to the image, so your window acts like a fi

Re: Runloops and Window Dragging

2013-10-02 Thread Ken Thomases
On Oct 2, 2013, at 1:36 PM, Caylan Larson wrote: > I am using CGWindowListCreateImage to fetch an image of the windows behind my > app. This works beautifully and is OK for my needs. Except... > > I have problems when I drag the window. The goal is near real-time image > updates during the d

Runloops and Window Dragging

2013-10-02 Thread Caylan Larson
I am using CGWindowListCreateImage to fetch an image of the windows behind my app. This works beautifully and is OK for my needs. Except... I have problems when I drag the window. The goal is near real-time image updates during the drag event. The runloop never seems to fully display the res