Re: Synchronizing to screen refresh rate

2010-12-17 Thread Dave Keck
It sounds like CVDisplayLink might be of use? From CVDisplayLink.h: The main purpose of the CoreVideo DisplayLink API is to provide a worker thread to the VideoUnit subsystem that is clocked based on the refresh rate of a CGDirectDisplay device. ___

Synchronizing to screen refresh rate

2010-12-17 Thread Jonny Taylor
Hi all, I have been reading up on an area unfamiliar to me - fullscreen drawing and display refresh rates. This is for a scientific application - we have a third party external pixellated device which presents itself as a second monitor over DVI, but with an unusually high refresh rate (about 2