I think it actually works quite well for very small things (that is, < 10KB).
I used this approach for small-ish user avatars as a
UIImagePNGRepresentation()-backed transformable attribute on an original iPad.
-ev
On Jul 21, 2011, at 00:29, Roland King wrote:
> Oh I see what you mean. I've al
Oh I see what you mean. I've already done that as I said in the original
message, the audio piece is on a separate entity with a 1-1 relationship to the
actual entity which means I can keep it faulted out until I actually need the
audio (as opposed to needing the other various properties of the
Good to know; keep in mind that FileBlob and Audio are entity names I conjured
out of thin air and you will have to implement them. :)
-ev
On Jul 20, 2011, at 23:58, Roland King wrote:
> Thanks - I'll look up FileBlob when I re-download all my tools .. I upgraded
> to Lion and didn't think abo
In my iOS app, using core data, one of my model objects is short audio clips,
2-10 seconds worth of reasonably low quality mono audio. Not huge, but not tiny
either. Currently I'm using a binary property in my core data model to store
them. I've read the documentation and made sure the audio cli