Re: rotating NSBezierPath objects

2012-07-06 Thread Roland King
On 7 Jul, 2012, at 8:10 AM, William Squires wrote: > Okay, I see in the doc set that you can perform an NSAffineTransform on an > NSBezierPath, but how do I perform a rotation of the NSBezierPath about an > arbitrary CGPoint and with a specified angle in radians? Is this something > deep

Re: rotating NSBezierPath objects

2012-07-06 Thread Graham Cox
On 07/07/2012, at 10:10 AM, William Squires wrote: > Okay, I see in the doc set that you can perform an NSAffineTransform on an > NSBezierPath, but how do I perform a rotation of the NSBezierPath about an > arbitrary CGPoint and with a specified angle in radians? Exactly that - use [NSAffineT

rotating NSBezierPath objects

2012-07-06 Thread William Squires
Okay, I see in the doc set that you can perform an NSAffineTransform on an NSBezierPath, but how do I perform a rotation of the NSBezierPath about an arbitrary CGPoint and with a specified angle in radians? Is this something deep in CoreGraphics, or CoreAnimation? If not, I can do the trigonom