Hi, I'm using setWantsBestResolutionOpenGLSurface to enjoy the high DPI on retina. Everything works now except that if I have multiple windows overlaying each other (these are AU plugins), the drawing in the partially plugins randomly draws over the foreground windows causing a severe flickering. It does NOT do that when setWantsBestResolutionOpenGLSurface is not used, yet the code is pretty much exactly the same.
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