Re: what kind of pictures am i allowed to draw onto NSOpenGLView?

2011-05-01 Thread Kyle Sluder
On Sun, May 1, 2011 at 8:10 AM, eveningnick eveningnick wrote: > I am trying to find a way to display a set of images serially on > window. As far as i understood reading Apple programming guides (Core > image, OpenGL) and samples,  NSOpenGLView is the optimal choice for > the task, since it offer

what kind of pictures am i allowed to draw onto NSOpenGLView?

2011-05-01 Thread eveningnick eveningnick
Hi I am trying to find a way to display a set of images serially on window. As far as i understood reading Apple programming guides (Core image, OpenGL) and samples, NSOpenGLView is the optimal choice for the task, since it offers asynchrony and delegates anything possible to the GPU. According