Re: [codenameone-discussions] IOS builds broken

2017-02-04 Thread Dave Dyer
yes. i rearranged some dependencies that were fairly easy to change and got a 50% decrease in build times. to do this systematically i proposed to rewrite the header files to separate the exported apis from all the internal declarations, so only the external headers need be included. as it i

[codenameone-discussions] Re: iOS Install: Cannot connect to codename-one.appspot.com

2017-02-04 Thread Shai Almog
Are you also on 10.2? It might be related to changes from Apple. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@g

[codenameone-discussions] Re: Is CodenameOne secretly sending device data to India?

2017-02-04 Thread Shai Almog
Hi, our servers are in the states so no. On first install by default we send a counting request to our servers with anonymous info. You can disable that with the build hints. One of the libraries you use might be doing that without our knowledge though. You can connect the device to the internet

[codenameone-discussions] Re: Problem with MapContainer

2017-02-04 Thread Shai Almog
Hi, that means there is a null pointer exception somewhere where a null input stream is passed but it's hard to tell where (probably not in this code block). Connect your device using a cable and use DDMS/logcat to look at the output from the device to see the stack trace in question. -- You r

Re: [codenameone-discussions] IOS builds broken

2017-02-04 Thread Shai Almog
I was talking about the multiple header include theory -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@googlegroup

[codenameone-discussions] Re: iOS Install: Cannot connect to codename-one.appspot.com

2017-02-04 Thread Dave Dyer
I'm having the same glitch for the last few days. Using firefox on IPAD, When you click "install" on the IOS build, you get 3 popups, the first and third are a complaint "cannot open page" and the middle one is the usual "install this app (ok)" . The install works, so this complaint doesn't

Re: [codenameone-discussions] IOS builds broken

2017-02-04 Thread Dave Dyer
I just kept trying the same build, with no changes, until one succeeded. On Friday, February 3, 2017 at 10:34:08 PM UTC-8, Shai Almog wrote: > > I'm guessing slower builds are a result of some tests by Dave/us that > flooded the iOS build queue. > > @Dave Did you test your thesis by changing the

[codenameone-discussions] Is CodenameOne secretly sending device data to India?

2017-02-04 Thread mcw
I received the following e-mail from one or my users: Hello, Why are u accessing my app list and sending it to India..? Why isn't that a permission option? I will also be contacting Google. I am not doing anything of the kind, are you? I have asked for more information from the user, how the

[codenameone-discussions] Problem with MapContainer

2017-02-04 Thread jeremy . teichman . 74
Hello I have a Problem with the MapContainer component on Android: If I open my screen I get following error message: "An internal application error occurred java.lang.NullPointerException: Attempt to invoke virtual methode 'int java.io.InputStream.read(byte[]) on a null object reference" I us

[codenameone-discussions] Re: Server build problem for Android

2017-02-04 Thread jeremy . teichman . 74
On Saturday, February 4, 2017 at 7:31:29 AM UTC+1, Shai Almog wrote: > > Hi, > you need to remove the build hint android.includeGPlayServices from the > Codename One Settings. > Thank you very much for your fast support, now it works fine. Codename One Settings => Build Hints -- You recei